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Interview Bruce Ferguson and Noel Walling

Updated Fri, Jan 02, 2009 by Savanja

EverQuest 2 Senior Producer Bruce Ferguson and Design Supervisor Noel Walling discuss some of the finer points of the game's latest expansion, The Shadow Odyssey. These devs de-tangle some misconceptions about storyline tie-ins and the possible performance hit of the so-called snap-on armor used by many of the TSO trash mobs, discuss tradeskill enhancements and the all-new mission system, and end the interview with a look at the challenges and future of EQ2. Have a look!
So is snap-on armor a step backwards in terms of performance? According to Bruce, no. "We designed the armor to have the availability for us to apply certain textures or certain addons to them of a very limited set, but they're substantial enough to significantly change the appearance visually without impacting the amount of textures that we'd have to load and do a lot of extra vertex stuff on the client side."
Read the rest of this great interview only on Ten Ton Hammer!
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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: November 8, 2004
Fee: F2P with P2P Option
ESRB Rating: T

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