"All Paladin. All The Time." is the warcry.

Chapter 1 - Paladin Guide - Credits - Basics


Chapter2 - Paladin Guide - Combat Art/Spell list

Chapter 3
- Paladin Guide - Method and Technique

Chapter 4
- Paladin Guide - Where To Hunt?


 


2.0 - Skill / Spell List (Originally compiled by Stormreaver in the beta forums, major edits now done by
Kebia, updated 4.23.08 by Savanja)





 


Paladin Combat Abilities

Level

Ability

Description

1

Faithful Swing

Melee attack that deals some damage and replenishes some of the Paladin's health

1

Taunt

Increases the target's hate towards the fighter

2

Righteous Anger

Interrupts the target and deals instant divine damage

3

Prayer of Healing

Heals the Paladin's group

4

Stance:Courageousness

Increases the Paladin's offensive melee skills and intelligence, at the cost of decreased defense skill

4

Stance:Knight's Defense

Greatly increases defense, wisdom, physical, mental, and divine damage mitigation at the cost of offensive melee skills and combat attack damage

5

Kick

A kick attack that deals crushing damage to the target

6

Intervene

Allows the fighter to protect an ally from taking damage, by absorbing some of the damage the ally would otherwise take

7

Divine Circle

Melee attack that strikes nearby enemies that surround the Paladin, and replenishes some health of nearby group members

8

Blinding Rays

Increases hate of all enemies in an encounter towards the Paladin and decreases their divine resistance

9

Incite

Increases the target's hate towards the Paladin, with increasing hate over time

9

Call of Inspiration

Blesses the weapon of the Paladin's group, granting them a chance to deal divine damage with each hit. Undead take twice as much damage

10

Blessed Weapon

Blesses the Paladin's weapon, granting it to deal divine damage and stun the target. Undead targets take twice as much damage

11

Righteous Blow

Melee attack that strikes with additional divine damage on a
successful hit

12

Demonstration of Faith

Wards the Paladin's target, preventing them from taking damage

13

Righteous Judgement

Interrupts the target and deals instant divine damage

13

Bash

A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the Paladin. This attack requires a shield

14

Cry of Conviction

Does instant divine damage to nearby enemies surrounding the Paladin. This spell has a chance to stun anyone it damages

15

Power Cleave

A powerful attack that requires a two-handed weapon. On a successful hit, it can decrease the target's parry skill for a short duration

15

Faithful Strike

Melee attack that deals some damage and replenishes some of the Paladin's health

16

Prayer of Mending

Heals the Paladin's group

16

Knight's Stance

Greatly increases defense, wisdom, physical, mental, and divine damage mitigation at the cost of offensive melee skills and combat attack damage

17

Inflame

Increases the target's hate towards the Paladin, with increasing hate over time

17

Offering of Armament

Increases a group members melee mitigation at the cost of melee mitigation from the Crusader. This spell cannot be cast upon yourself

18

Ancient Pledge

Grants the Paladin a chance to shield an ally from melee attacks, by allowing the target a chance to use the Paladin's avoidance check after their own avoidance check. This also increases the Paladin's defense skill

19

Vigor of Trust

Increases the wisdom of the Crusader's group

19

Charge

Melee attack that deals divine damage and knocks the target down

20
Lay on Hands
Replenishes health instantly. This
replenishment does not have a casting time, nor does it cost power, but
it has a significant reuse time
21
Divine Wrath
A melee attack that strikes all nearby
enemies surrounding the paladin, and replenishes some health of nearby
group members
21
Redemption
If target ally receives damage that would be
fatal, that ally is healed instead and their maximum health is
increased. This spell cannot be interrupted, does not require any power
and has a very fast casting time
22
Blessed Aid
Replenishes some of target ally's health.
22
Blinding Light
Increases the hate of all enemies in an
encounter towards the paladin and decreases their divine resistance.
23
Divine Inspiration
Blesses the weapons of the paladin's group,
granting them a chance to deal divine damage with each hit. Undead
targets take twice as much damage
24
Blessing of the Penitent
Increases your maximum hit points. Also
grants the paladin a chance to summon a shard spell component when the
paladin is struck.
24
Glorious Weapon
Blesses the paladin's weapon, granting it a
chance to deal divine damage and stun the target. Undead targets take
twice as much damage
25
Divine Vengeance
A melee attack that strikes with additional
divine damage and stuns the target on a successful hit. This strike
deals additional damage against the undead.
26
Faithful Zeal
Wards the paladin's target, preventing them
from taking damage
26
Penitent Sacrament
Consumes a penitent essence and heals the
paladin.
27
Blinding Bash
A shield attack that knocks the enemy down,
stuns them for a short duration, and increases their hate towards the
paladin. This attack requires a shield
27
Omen of Battle
Interrupts the target and deals instant
divine damage.
28
Oath Strike
A melee attack that deals divine damage and
additional divine damage over time.
28
Unyielding Conviction
Does instant divine damage to nearby enemies
surrounding the paladin. This spell has a chance to stun anyone it
damages.
29
Blazing Faith
A melee attack that deals some damage and
replenishes some of the paladin's health.
29
Holy Sunder
A powerful attack that requires a two handed
weapon.
30
Prayer of Devotion
Heals the paladin's group.
30
Stance: Shining Beacon
Greatly increases defense, wisdom, physical,
magic and divine damage mitigation at the cost of offensive melee
skills and combat attack damage. This is the paladin's primary
defensive stance
31
Noble Tone
Increases the target's hate towards the
paladin, with increasing hate over time
32
Aegis of Hope
Grants the paladin a chance to shield an ally
from melee attacks, by allowing the target a chance to use the
paladin's avoidance check after their own avoidance check. This also
increases the paladin's defense skill
32
Stance: Implacable Wrath
Increases the paladin's offensive melee
skills and intelligence, at the cost of decreased defense and parry
skill. This is the paladin's primary offensive stance
33
Pious Belief
Increases the wisdom of the Paladin's group.
33
Vengeance
An impairment that deals instant divine
damage when the target successfully attacks, for up to 5 attacks
34
Virtuous Touch
Replenishes health instantly. This
replenishment does not have a casting time, nor does it cost power, but
it has a significant reuse time
35
Atonement
Grants the target a redemptive aura. Whenever
the target accrues hate, some of that hate is transferred to the
paladin
35
Flatedge Twirl
A melee attack that strikes all nearby
enemies surrounding the paladin, and replenishes some health of nearby
group members
36
Devout Aid
Replenishes some of target ally's health.
36
Smite Prayer
Increases the hate of all enemies in an
encounter towards the paladin and decreases their divine resistance.
37
Call to Glory
Blesses the weapons of the paladin's group,
granting them a chance to deal divine damage with each hit. Undead
targets take twice as much damage
38
Blessing of the Devout
Increases your maximum hit points. Also
grants the paladin a chance to summon a shard spell component when the
paladin is struck.
38
Righteous Cause
Blesses the paladin's weapon, granting it a
chance to deal divine damage and stun the target. Undead targets take
twice as much damage
39
Shatter Will
A melee attack that strikes with additional
divine damage and stuns the target on a successful hit. This strike
deals additional damage against the undead.
40
Devout Sacrament
Consumes a devout essence and heals the
paladin.
40
Display of Devotion
Wards the paladin's target, preventing them
from taking damage
40
Refusal of Grace
Inflicts massive divine damage to the target.
41
Courageous Dash
A shield attack that knocks the enemy down,
stuns them for a short duration, and increases their hate towards the
paladin. This attack requires a shield
41
Divine Judgment
Interrupts the target and deals instant
divine damage.
42
Ancient Wrath
Does instant divine damage to nearby enemies
surrounding the paladin. This spell has a chance to stun anyone it
damages.
42
Sworn Strike
A melee attack that deals divine damage and
additional divine damage over time.
43
Condemnation
A melee attack that deals some damage and
replenishes some of the paladin's health.
43
Judgement Strike
A powerful attack that requires a two handed
weapon.
44
Elixir of Resuscitation
Resurrects a fallen ally, replenishing all
health. This spell can be cast during combat, but must be cast within
touch range of that ally
44
Prayer of Conviction
Heals the paladin's group.
44
Stance: Benediction
Greatly increases defense, wisdom, physical,
magic and divine damage mitigation at the cost of offensive melee
skills and combat attack damage. This is the paladin's primary
defensive stance
45
Clarion Call
Increases the target's hate towards the
paladin, with increasing hate over time
46
Stance: Unyielding Wrath
Increases the paladin's offensive melee
skills and intelligence, at the cost of decreased defense and parry
skill. This is the paladin's primary offensive stance
46
Unwavering Faith
Grants the paladin a chance to shield an ally
from melee attacks, by allowing the target a chance to use the
paladin's avoidance check after their own avoidance check. This also
increases the paladin's defense skill
47
Blessed Rush
A melee attack that deals divine damage and
knocks the target down.
47
Crusade
Increases the wisdom of the Paladin's group.
48
Divine Touch
Replenishes health instantly. This
replenishment does not have a casting time, nor does it cost power, but
it has a significant reuse time
49
Amends
Grants the target a redemptive aura. Whenever
the target accrues hate, some of that hate is transferred to the
paladin
49
Holy Symbol
A melee attack that strikes all nearby
enemies surrounding the paladin, and replenishes some health of nearby
group members
50
Decree
Deals instant divine damage and interrupts
the target and surrounding encounter members.
50
Pious Aid
Replenishes some of target ally's health.
50
Zealous Preaching
Increases the hate of all enemies in an
encounter towards the paladin and decreases their divine resistance.
51
Call to Honor
Blesses the weapons of the paladin's group,
granting them a chance to deal divine damage with each hit. Undead
targets take twice as much damage
52
Blessing of the Celestial
Increases your maximum hit points. Also
grants the paladin a chance to summon a shard spell component when the
paladin is struck.
52
Righteous Crusade
Blesses the paladin's weapon, granting it a
chance to deal divine damage and stun the target. Undead targets take
twice as much damage
52
Sigil of Heroism
Siphons some of the hate generated towards
enemies of the group to the paladin instead for a short duration.
53
Destroy Will
A melee attack that strikes with additional
divine damage and stuns the target on a successful hit. This strike
deals additional damage against the undead.
54
Ardent Sacrament
Consumes a devout essence and heals the
paladin.
54
Demonstration of Devotion
Wards the paladin's target, preventing them
from taking damage.",,"Increases the berserker's offensive melee skills
and grants a chance to attack all nearby enemies in an encounter with
each melee attack, but at the cost of decreased defense and parry
skill. This is the berserker's primary offensive stance
54
Refusal of Faith
Inflicts massive divine damage to the target.
55
Celestial Judgement
Interrupts the target and deals instant
divine damage.
55
Consecrate
An aura surrounds the paladin, continuously
dealing divine damage to all nearby enemies until the spell expires
55
Righteous Dash
A shield attack that knocks the enemy down,
stuns them for a short duration, and increases their hate towards the
paladin. This attack requires a shield
56
Prayer of Consecration
Heals the paladin's group.
56
Unflinching Conviction
Does instant divine damage to nearby enemies
surrounding the paladin. This spell has a chance to stun anyone it
damages.
56
Zealous Strike
A melee attack that deals divine damage and
additional divine damage over time.
57
Chastising Strike
A powerful attack that requires a two handed
weapon.
57
Righteous Condemnation
A melee attack that deals some damage and
replenishes some of the paladin's health.
58
Divine Favor
If the paladin receives damage that would be
fatal, the paladin is instead healed and stifled for a short duration.
The encounter of the enemy that dealt the otherwise fatal damage
greatly decreases their hate towards the paladin
58
Stance: Faithful Benediction
Greatly increases defense, wisdom, physical,
magic and divine damage mitigation at the cost of offensive melee
skills and combat attack damage. This is the paladin's primary
defensive stance
59
Clarion Cry
Increases the target's hate towards the
paladin, with increasing hate over time
60
Resolute Faith
Grants the paladin a chance to shield an ally
from melee attacks, by allowing the target a chance to use the
paladin's avoidance check after their own avoidance check. This also
increases the paladin's defense skill

60

Stance: Relentless Wrath

Increases the paladin's offensive melee
skills and intelligence, at the cost of decreased defense and parry
skill. This is the paladin's primary offensive stance

61

Ardent Belief

Increases the strength and wisdom of the Paladins group

61

Backlash

Melee attack that deals divine damage and knocks the target down, stunning it.

62

Celestial Touch

Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it does have a significant re-cast timer

63

Holy Circle

Melee attack that strikes nearby enemies surrounding the Paladin and
replenishes some health of nearby group members

64

Fervent Aid

Replenishes some of target ally's health

64

Righteousness

Increases the hate of all enemies in an encounter towards the Paladin and decreases their divine resistance

65

Call to Duty

Blesses the weapons of the Paladins group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage

65

Castigate

Cleanses most hostile spell and physical debuffs on the Paladin. For each one removed all enemies surrounding the Paladin are struck by a divine bolt

66

Blessing of the Reverent

Increases your maximum hit points. Also grants the Paladins chance to summon a shard spell component when the Paladin is struck

66

Righteous Demonstration

Blesses the Paladin's weapon granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage

67

Extinquish Will

Melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals
additional damage against the undead

68

Reverent Sacrament

Consumes a penitent essence and heals the Paladin

68

Refusal of Conviction

Inflicts massive divine damage to the target

68

Devotion

Wards the Paladin's target, preventing them from taking Damage

69

Hallowed Judgement

Interrupts the target and deals instant divine damage

69

Valorous Dash

Shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate toward the Paladin. This ability requires a
shield

70

Relentless Conviction

Does instant divine damage to nearby enemies surrounding the Paladin. This spell has a chance to stun anyone it damages

70

Brimstone

Deals instant divine damage and interrupts the target and surrounding encounter members

70

Devout Strike

Melee attack that deals divine damage and additional divine damage over time

71
Faith Strike
A melee attack that deals some damage and replenishes some of the paladin's health
71
Doom Rays
Inflicts damage to the enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects
71
Cleave Faith
A powerful melee attack that strikes for divine damage
72
Stance: Bayle's Stance
Greatly increases defense, aggression, wisdom, physical, magic, and divine damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance
72
Prayer of Amelioration
Heals the paladin's group
72
Clarion
Increases the target's hate towards the paladin, with increasing hate over time
73
Bayle's Leadership
Increases the wisdom and healing of all the paladin's allies
73
Stance: Wrath Stance
Increases the paladin's offensive melee skills, disruption, and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance
73
Donation of Armament
Increases an ally's melee mitigation at the cost of melee mitigation from the crusader. This spell cannot be cast on yourself
74
Penitent Kick
A melee attack that deals divine damage and knocks the target down
74
Holy Touch
Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer
74
Consecration
An aura surrounds the paladin, continuously dealing divine damage to all nearby enemies until the spell expires
75
Circular Smite
A melee attack that strikes nearby enemies surrounding the paladin, and replenishes some health of nearby group members
76
Holy Aid
Replenishes some of target ally's health
76
Excoriation
Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance
76
Call to Redemption
Blesses the weapons of the paladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage
77
Righteous Weapon
Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage
77
Break Will
A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead
77
Blessing of the Paladin
Increases the paladin's maximum hit points and strength
78
Sacrament of Bayle
Heals the paladin
78
Refusal of Atonement
Inflicts massive divine damage to the target
78
Castigation
Cleanses most hostile spell and physical debuffs on the paladin. Enemies surrounding the paladin are struck by divine damage, and the amount of damage is increased for each hostile spell removed
79
Prayer
Wards the paladins target, preventing them from taking damage
79
Judgment
Interrupts the target and deals instant divine damage
79
Heroic Dash
A shield attack that knocks the enemy down, stuns them for a short duration, and increases their hate towards the paladin. This attack requires a shield
80
Holy Ground
For a brief moment, any enemies you strike that don't already hate you the most now consider your their second greatest threat
80
Verdict
Deals instant divine damage and interrupts the target and surrounding encounter members
80
Circle of Conviction
Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages
80
Holy Strike
A melee attack that deals divine damage and additional divine damage over time




Training Skills/Master II Choices

Level 14

  • Incite
  • Blessed Weapon
  • Demonstration of
    Faith
  • Cry of Conviction

Level 24

  • Redemption
  • Blinding Light
  • Blessed Aid
  • Glorious Weapon

Level 34

  • Prayer of Devotion
  • Noble Tone
  • Aegis of Hope
  • Pious Belief

Level 44

  • Display of Devotion
  • Ancient Wrath
  • Sworn Strike
  • Prayer of
    Conviction

Level 54

  • Zealous Preaching
  • Pious Aid
  • Righteous Crusade
  • Refusal of Faith

Level 64

  • Celestial Touch
  • Holy Circle
  • Fervent Aid
  • Righteousness

Level 75

  • Faith Strike
  • Clarion
  • Consecration
  • Circular Smite

2.1 - Spell Progression Breakdown

Area of Effect Attacks

cellspacing="0">
A melee attack that strikes all nearby enemies
surrounding the fighter.


Divine Circle (7)


Holy Circle (63)


      An aura surrounds the paladin, continuously
dealing divine damage to all nearby enemies until the spell expires


Consecrate (55)


Consecration (74)
   
Deals instant divine damage and interrupts the
target and surrounding encounter members.


Decree (50)


Brimstone (70)
Verdict (80)  
Does instant divine damage to nearby enemies
surrounding the crusader.


Cry of Conviction (14)



   
Does instant divine damage to nearby enemies
surrounding the paladin. This spell has a chance to stun anyone it
damages.


Unyielding Conviction (28)


Ancient Wrath (42)


Unflinching Conviction (56) Relentless Conviction (70) Circle of Conviction (80)


Inflicts Crushing damage to enemies near the
Crusader. As a secondary effect, it slightly reduces damage capability
on all that it hits


Doom of Judgement (35)



   


Damage Ward

Wards the paladin's target, preventing them from
taking damage


Demonstration of Faith (12)


 Faithful Zeal (26)


Display of Devotion (40) Demonstration of Devotion (54) Devotion (68) Prayer (79)

Direct Damage

cellspacing="0">
A melee attack that does some extra damage.


Wild Swing (3)




A kick attack that deals crushing damage to the
target.


Kick (5)




A melee attack that deals crushing damage and
knocks the target down.


Charge (19)




Self Buffs

cellspacing="0">
Blesses the crusader's weapon, granting a chance
to deal divine damage with each hit
Blessed Weapons (10)



   
Blesses the paladin's weapon, granting it a
chance to deal divine damage and stun the target. Undead targets take
twice as much damage
Glorious Weapon (24)


Righteous Cause (38)


Righteous Crusade (52) Righteous Demonstration (66) Righteous Weapon (77) Increases your maximum hit points. Also grants
the paladin a chance to summon a shard spell component when the paladin
is struck.
Blessing of the Pentinent (24)


Blessing of the Devout (38)


Blessing of the Celestial (52) Blessing of the Reverent (66)

Blessing of the Paladin (77)

Divine Damage Attacks

cellspacing="0">
A melee attack that deals divine damage and
additional divine damage over time.


Oath Strike (28)


Sworn Strike (42)


Zealous Strike (56)




Devout Strike (70)


Holy Strike (80) A melee attack that deals divine damage and
knocks the target down.


Blessed Rush (47)


Backlash (61)
Penitent Kick (74)


A melee attack that strikes with additional
divine damage and stuns the target on a successful hit. This strike
deals additional damage against the undead.


Divine Vengance (25)


Shattered Will (39)


Destroy Will (53)


Extinquish Will (67)


Break Will (77) A melee attack that strikes with additional
divine damage on a successful hit.


Righteous Blow (11)




Inflicts massive divine damage to the target.


Refusal of Grace (40)


Refusal of Fairth (54)


Refusal of Conviction (68)
Refusal of Atonement (78)

Interrupts the target and deals instant divine
damage.


Righteous Anger (2)


Omen of Battle (27)


Divine Judgement (41)


Celestial Judgement (55)


Judgment (79)

Group Buffs

Blesses the weapons of the paladin's group,
granting them a chance to deal divine damage with each hit. Undead
targets take twice as much damage


Divine Inspiration (23)


Call to Glory (37)


Call to Honor (51)


Call to Duty (65)

Call to Redemption (76)
Increases a group member's melee mitigation at
the cost of melee mitigation from the crusader. This spell can't be
cast upon yourself.


Offering Armament (17)


Grant of Armament (31)


 Gif of Armament (45)


Pledge of Armament (59) Donation of Armament (73)


Increases the wisdom of the crusader's group.


Vigor of Trust (19)


Pious Belief (33)


Crusade (47)


Ardent Belief (61)  

Hate Management

cellspacing="0">
Grants the target a redemptive aura. Whenever the
target accrues hate, some of that hate is transferred to the paladin
Atonement (35)


Amends (49)


   
Greatly increases the target's hate towards the
fighter.


Rescue (25)



   
Increases the hate of all enemies in an encounter
towards the fighter.


Blinding Rays (8)



   
Increases the hate of all enemies in an encounter
towards the paladin and decreases their divine resistance.


Blinding Light (22)


Smite Prayer (36)


Zealous Preaching (50) Righteousness (64) Excoriation (76) Increases the target's hate towards the crusader,
with increasing hate over time


Inflame (17)



   
Increases the target's hate towards the fighter.


Taunt (1)


Incite (9)


   
Increases the target's hate towards the paladin,
with increasing hate over time


Noble Tone (31)


Clarion Call (45)


Clarion Cry (59) Clarion (72)


Increases your hate level with the target, with a
chance at double the amount of hate increase


Goading Gesture (20)



   
Siphons some of the hate generated towards
enemies of the group to the paladin instead for a short duration.


Sigil of Heroism (52)



   

Heals

Heals the paladin's group. Prayer of Devotion (30) Prayer of Conviction (44) Prayer of Consecration (56) Prayer of Amelioration (72)  
Replenishes health instantly. This replenishment
does not have a casting time, nor does it cost power, but it has a
significant reuse time
Lay on Hands (20) Virtuous Touch (34) Divine Touch (48) Celestial Touch (62) Holy Touch (74)
Replenishes some of target ally's health. Blessed Aid (22) Devout Aid (36) Pious Aid (50) Fervent Aid (64) Holy Aid (76)

Intervention

Allows the fighter to protect an ally from taking
damage, by absorbing some of the damage an ally would otherwise take
Intervene (6) Intercept (20)    
Grants the paladin a chance to shield an ally
from melee attacks, by allowing the target a chance to use the
paladin's avoidance check after their own avoidance check. This also
increases the paladin's defense skill
Ancient Pledge (18) Aegis of Hope (32) Unwavering Faith (46) Resolute Faith (60)
If target ally receives damage that would be
fatal, that ally is healed instead and their maximum health is
increased. This spell cannot be interrupted, does not require any power
and has a very fast casting time
Redemption (21) Divine Favor (58)    

Resurrection

Resurrects a fallen ally, replenishing all
health. This spell can be cast during combat, but must be cast within
touch range of that ally
Elixir of Resuscitation (44)

Specialized Attacks

A shield attack that knocks the enemy down, stuns
them for a short duration, and increases their hate towards the
crusader. This attack requires a shield
Bash (13) Blinding Bash (27) Courageous Dash (41) Righteous Dash (55) Valorous Dash (69) Heroic Dash (79)
A powerful attack that requires a two handed
weapon. On a successful hit, it can decrease the target's parry skill
for a short duration
Power Cleave (15)

   
A powerful attack that requires a two handed
weapon.
Holy Sunder (29) Judgement Strike (43) Chastising Strike (57)    
An impairment that deals instant divine damage
when the target successfully attacks, for up to 5 attacks
Vengance (33)

   

Stances

Greatly increases defense, parry and physical
damage mitigation at the cost of offensive melee skills and combat
attack damage. This is the fighter's primary defensive stance
Stance: Courageousness (4)
 
Greatly increases defense, wisdom, and physical
damage mitigation at the cost of offensive melee skills and combat
attack damage. This is the crusader's primary defensive stance
Stance: Knight's Stance (16)
 
Greatly increases defense, wisdom, physical,
magic and divine damage mitigation at the cost of offensive melee
skills and combat attack damage. This is the paladin's primary
defensive stance
Stance: Shining Beacon (30) Stance: Benediction (44) Stance: Faithful Benediction (58) Stance: Bayle's Stance (72)
Increases the paladin's offensive melee skills
and intelligence, at the cost of decreased defense and parry skill.
This is the paladin's primary offensive stance
Stance: Implacable Wrath (32) Stance: Unyielding Wrath (46) Stance: Relentless Wrath (60) Stance: Wrath Stance (73)






If you have any questions or comments, please feel free to stop by the Class Discussion forum, or e-mail Savanja!

Here's to you, and the horse you rode in
on,


Boomjack (Paladin on the Oggok Server) and
Kebia (Paladin on the Oggok Server)


 


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Last Updated: Mar 13, 2016

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