Posted April 23rd, 2006 by Savanja
Berserker Guide IndexBerserker
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|
Level
|
Ability
|
Description
|
|
1 |
Wild Swing |
A melee attack that does some extra damage |
|
1 |
Taunt |
Increases the target's hate towards the fighter |
|
2 |
Focus Anger |
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk melee combat damage is increased |
|
3 |
Bullying Defense |
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee |
|
4 |
Defensive Stance |
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage |
|
4 |
Uproar |
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill |
|
5 |
Kick |
A kick attack that deals crushing damage to the target |
|
7 |
Whirl |
A melee attack that strikes all nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
|
8 |
Growl |
Increases the hate of all enemies toward the berserker. This ability can be used while stifled or stunned |
|
9 |
Bloodthirst |
Increases the strength of the berserker's group |
|
9 |
Offend |
Interrupts the target and increases their hate towards the berserker |
|
10 |
Focus Hate |
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased |
|
11 |
Mangle |
A melee attack that decreases target's offensive melee skills on a successful hit |
|
12 |
Disorder |
Increases the physical defense of the berserker's group against slashing, piercing and crushing attacks for a short duration. Defense versus crushing attacks is especially improved |
|
13 |
Hunker |
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
|
13 |
Tackle |
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield |
|
14 |
Vicious Cut |
A melee attack that deals additional slashing damage over time and reduces the target's combat attack damage on a successful hit |
|
15 |
Intimidating Defense |
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee |
|
15 |
Forced Swing |
A melee attack that does some extra damage |
|
16 |
Mercenary Stance |
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage |
|
17 |
Surround |
A melee attack that interrupts the target and decreases their focus skill on a successful hit |
|
17 |
Anger |
Interrupts the target and increases their hate towards the warrior |
|
17 |
Concussion |
A melee attack that deals crushing damage and drains some of the target's power on a successful hit |
|
18 |
Reckless Aide |
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's agility |
|
19 |
Screaming Rage |
Increases the in-combat health regeneration of the berserker's group |
|
19 |
Battle Tactics |
Increases the maximum health of the warrior's group |
|
19 |
Knee Break |
A kick attack that deals crushing damage to the target |
|
20 |
Focus Rage |
Focuses damage taken into a rage that will sometimes cause a berserk state. When berserk, a berserker loses some defense, but gains increased damage and attack rate. In addition, the berserker may use certain combat arts that require the berserk state |
|
20 |
Intercept |
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take |
|
21 |
Blood Rage |
Sends a berserker into a frenzy while draining health. Each of the berserker's melee hits may cause the berserker to perform a crazed swing, an area of effect attack |
|
21 |
Furious Onslaught |
A multi-enemy attack that also grants a chance to berserk |
|
22 |
Fury |
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill |
|
22 |
Enrage |
Increases hate of all enemies in an encounter towards the berserker. This ability can be used while stifled and stunned |
|
23 |
Bloodlust |
Increases the strength of the berserker's group |
|
23 |
Sunder |
Increases hate towards the berserker and deals a knockdown to all enemies in an encounter |
|
24 |
Battle Chant |
Grants a chance for the berserker's group to berserk in combat for a short duration |
|
25 |
Rescue |
Greatly increases the target's hate towards the fighter |
|
25 |
Maul |
Extra attack that lowers the offense of the enemy and deals an interrupt |
|
26 |
Stifled Rage |
Decreases attack rate and increases defense. Can only be activated while berserk |
|
26 |
Havoc |
Increases the group armor class and grants an increase in strength |
|
27 |
Press |
Requires a shield. Stuns and decreases the offense of the enemy |
|
27 |
Wall of Fury |
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speed. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
|
28 |
Berserker Barrage |
A powerful melee attack that strikes all enemies in an arc in front of the berserker |
|
28 |
Vicious Blow |
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit |
|
29 |
Coup de Grace |
An extra attack that grants a short berserk after the death of the enemy |
|
30 |
Reckless Stance |
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage |
|
30 |
Weapon Shield |
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to three attacks |
|
31 |
Mad Cry |
Interrupts the target and increases their hate towards the berserker |
|
31 |
Furious Rush |
A melee attack that interrupts the target and decreases their focus skill on a successful hit |
|
32 |
Infuriation |
Grants the berserker a chance to shield an ally from melee attack by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserkers agility |
|
32 |
Stunning Cry |
A shout that releases a berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration |
|
33 |
Screaming Fury |
Increases the in-combat health regeneration of the berserker's group |
|
33 |
Stomp |
A multi-enemy damage attack |
|
34 |
Rage |
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased |
|
34 |
Intercede |
Allows a fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take |
|
35 |
Whirlwind |
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
|
36 |
Sunder |
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned |
|
36 |
Greater Fury |
On a successful melee attack, this spell has a chance to cast Furious Assault on target of attack |
|
37 |
Tides of War |
Increases the strength of the berserker's group |
|
38 |
Violent Promise |
A melee attack that increases the target's hate towards the berserker if it hits |
|
38 |
War Chant |
A chant that increases the party's strength |
|
39 |
Relentless Battering |
A melee attack that decreases target's offensive melee skills on a successful hit |
|
40 |
Controlled Rage |
Decrease attack rate and increase defense. It can only be activated while berserk |
|
40 |
Vanquish |
A high damage medium duration stun attack |
|
40 |
Anarchy |
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved |
|
41 |
Raging Press |
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield |
|
42 |
Mutilate |
Deals high slashing damage over time and grants a chance to berserk on each hit |
|
42 |
Berserker Assault |
A powerful melee attack that strikes all enemies in an arc in front of the berserker |
|
43 |
Rupture |
An extra attack that deals additional slashing damage over time |
|
43 |
Offending Defense |
Grants a chance to counter attack with increased hate towards any opponent that damages the berserkers in melee |
|
44 |
Weapon Guard |
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to three attacks |
|
44 |
Unflinching Will |
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage |
|
44 |
Frenzy |
Attacks the target up to three times. If one of these attacks misses, the successive ones will miss automatically. |
|
45 |
Bully |
Interrupts the target and increases their hate towards the berserker45 |
|
45 |
No Quarter |
A melee attack that interrupts the target and decreases their focus skill on a successful hit |
|
46 |
Stunning Roar |
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration |
|
46 |
Vehemence |
Grants the berserker a chance to shield an ally from melee attacks by allowing the target a chance to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's agility |
|
47 |
Destructive Rage |
Increases the in-combat health regeneration of the berserker's group |
|
47 |
Wallop |
A kick attack that deals crushing damage to the target |
|
48 |
Infuriate |
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased |
|
49 |
Blood Boil |
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat |
|
50 |
Unbridled Fury |
Increases the berserkers offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill |
|
50 |
Fearsome Shout |
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned |
|
50 |
Rampage |
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect cant trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers |
|
51 |
Berserk Cry |
Increases the strength of the berserker's group |
|
52 |
War Call |
Grants a chance for the berserker's group to berserk in combat for a short duration |
|
52 |
Brutal Pledge |
A melee attack that increases the target's hate towards the berserker if it hits |
|
52 |
Insolent Gibe |
Increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter |
|
53 |
Unyielding Battering |
A melee attack the decreases target's offensive melee skills on a successful hit |
|
54 |
Slay |
A high damage attack that stuns the target for a short duration |
|
54 |
Subdued Rage |
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration |
|
54 |
Chaos |
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crashing attacks is especially improved |
|
55 |
Vision of Madness |
Grants the berserker a chance to avert death, by quickly replenishing the berserker's health when they would have taken fatal damage. This effect is more powerful if the berserker is already in a state of berserk |
|
55 |
Wall of Rage |
Increases the physical mitigation of the berserker in exchange for decreases movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
|
55 |
Devastating Press |
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield |
|
56 |
Amputate |
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit |
|
56 |
Berserker Rush |
A powerful melee attack that strikes all enemies in an arc in front of the berserker |
|
57 |
Breach |
A melee attack that does some extra damage |
|
57 |
Taunting Defense |
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee |
|
58 |
Courageous Will |
Greatly increases defense, parry, physical and cold damage mitigation at the cost of offensive melee skills and combat attack damage |
|
58 |
Open Wounds |
The berserker will attack all enemies in an area surrounding the berserker with every normal combat attack for up to 4 enemies. The berserker attack speed is also increased |
|
58 |
Frenzied Blows |
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically |
|
58 |
Weapon Aegis |
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks |
|
59 |
Ruthless Strike |
A melee attack that interrupts the target and decreases their focus skill on a successful hit |
|
59 |
Outrage |
Interrupts the target and increases their hate towards the berserker |
|
60 |
Stunning Howl |
A shout that releases the berserker's anger in a stunning cry. It damages and stuns and all nearby encounter members for a short duration |
|
60 |
Guarded Vehemence |
Grants the berserker a chance to shield an ally from melee attacks, by allowing the target to use the berserker's avoidance check after their own avoidance check. This also increases the berserker's agility |
|
61 |
Combative Rage |
Increases in-combat health regeneration of the berserker's group |
|
61 |
Stampede |
A kick attack that deals crushing damage to the target |
|
62 |
Engulfing Rage |
Builds rage within the berserker, granting a chance at becoming berserk while in combat. While berserk, attack speed and melee combat damage is increased |
|
63 |
Blood Craze |
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat |
|
63 |
Bloodbath |
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
|
64 |
Berate |
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled or stunned |
|
64 |
Unrestrained Fury |
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill |
|
65 |
Juggernaut |
The berserker's attacks have at chance at critical damage, and of the berserker's combat arts gain a damage bonus that matches their critical bonus percentage granted by Juggernaut. While in effect, the berserker's defenses and resistances are greatly reduced, and it costs health to maintain. This ability can only be used while berserk |
|
65 |
Roar |
Increases the strength of the berserker's group |
|
66 |
War Cry |
Grants a chance for the berserker's group to berserk while in combat for a short duration |
|
66 |
Violent Pledge |
A melee attack that increases the target's hate towards the berserker if it hits |
|
67 |
Persistent Battering |
A melee attack that decreases target's offensive melee skills on a successful hit |
|
68 |
Demolish |
A high damage attack that stuns the target for a short duration |
|
68 |
Mayhem |
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved |
|
68 |
Suppressed Rage |
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration |
|
69 |
Agonizing Press |
A shield attack knocks the enemy down and stuns them for a short duration. This attack requires a shield |
|
69 |
Wall of Ferocity |
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
|
70 |
Disfigure |
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit |
70 |
Berserker Onslaught |
A powerful melee attack that strikes all enemies in an
arc in front of the berserker |
71 |
Aggressive Defense |
Grants a chance to counter attack with increased hate towards any opponent that damages the berserker in melee |
71 |
Frenzied Hits |
Attacks the target up to 3 times. If one of these attacks misses, the successive ones will miss automatically |
71 |
Trespass |
A melee attack that does some extra damage |
72 |
Insolence |
Increases the hate of all enemies near the berserker. Additionally, when taking damage there is a chance to increase the hate of all enemies in an encounter |
72 |
Mock |
Interrupts the target and increases their hate towards the berserker |
72 |
Stance: Determined Will |
Greatly increases defense, parry, aggression, physical and cold damage mitigation at the cost of offensive melee skills. This is the berserker's primary defensive stance |
72 |
Weapon Counter |
If the berserker is struck in melee combat, the berserker will return with a counterattack for up to 3 attacks |
73 |
Head Crush |
A melee attack that interrupts the target and decreases their focus skill on a successful hit |
73 |
Relentless Rage |
Increases the in-combat health regeneration of all the Berserker's allies |
73 |
Stunning Below |
A shout that releases the berserker's anger in a stunning cry. It damages and stuns the target and all nearby encounter members for a short duration |
74 |
Berserk Rage |
Builds rage within the berserker, granting a chance to become berserk while in combat. While berserk, attack speed and melee combat damage is increased |
74 |
Trample |
A kick attack that deals crushing damage to the target |
75 |
Blood Regeneration |
Every time the berserker receives damage in melee combat, the berserker begins regenerating health slowly while in combat |
75 |
Bloodshower |
A melee attack that strikes nearby enemies surrounding the berserker, and knocks them down for a short duration if this attack hits |
76 |
Bellow |
Increases the hate of all enemies in an encounter towards the berserker. This ability can be used while stifled of stunned |
76 |
Rouse |
Increases the strength of the berserker's group |
76 |
Stance: Abandoned Fury |
Increases the berserker's offensive melee skills and grants a chance to attack all nearby enemies in an encounter with each melee attack, but at the cost of decreased defense skill. This is the berserker's primary offensive stance |
77 |
Invasion |
A melee attack that decreases target's offensive melee skills on a successful attack |
77 |
War Fury |
Grants a chance for the berserker's group to berserk in combat for a short duration |
77 |
War Pledge |
A melee attack that increases the target's hate towards the berserker if it hits |
78 |
Hold Rage |
Decreases the berserker's attack rate and combat damage in exchange for increased defense for a short duration |
78 |
Ram |
A high damage attack that stifles the target for a short duration |
79 |
Anarchism |
Increases the physical defense of the berserker's group against slashing, piercing, and crushing attacks for a short duration. Defense versus crushing attacks is especially improved |
79 |
Body Check |
A shield attack that knocks the enemy down and stuns them for a short duration. This attack requires a shield |
79 |
Wall of Madness |
Increases the physical mitigation of the berserker in exchange for decreased movement and attack speeds. Also grants a chance to snare nearby opponents whenever the berserker strikes in melee |
80 |
Adrenaline |
Adrenaline numbs you to pain, causing all damage received to be cut in half. Adrenaline can only be used while berserk, and when it ends, your power is reduced and you are unable to go berserk for a short while |
80 |
Dismember |
A melee attack that deals additional slashing damage over time and reduces the target's attack speed on a successful hit |
80 |
Intrusion |
A powerful melee attack that strikes all enemies in an arc in front of the berserker |
80 |
Rage |
Allows the berserker to attack all nearby enemies whenever a successful attack is made. This effect can trigger up to 10 times, and drains a small amount of power from the berserker each time it triggers |
Level 14
Level 24
Level 34
Level 44
Level 54
Level 54
Level 64
Level 75
Berserker Guide IndexBerserker
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