Fix-a-lag...Again...



Well, it's time to shut down the system again. Turbine is still trying
to clear up the lag issue one downtime at a time:

We will be restarting all world servers again on July 27
from 9:30 AM -
10:30 AM, as part of the continuing effort to alleviate the lag issues
that players have experienced since the release of the most recent
Module. During this time, the servers will be unavailable.

The source of the lag issue has been identified and the team is working
on a fix for it, to be released later this week or early next week. As
mentioned yesterday, if it continues to be necessary to restart servers
in the meantime, we will let you know with as much notice as possible.



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Last Updated: Mar 13, 2016

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