We Have the Fastest Mephits in the
World!
What has Turbine been up to with Dungeons & Dragons Online:
Stormreach (DDO)? Let's take a look:
Monsters
- NEW - Many human
enemies have had their alignments updated or corrected. For example,
Agents of the Emerald Claw are now Chaotic Evil; Warriors of the
Emerald Claw are now Neutral Evil; the necromancer Gerti is now Chaotic
Evil; all Blackguards are now Evil, and many are Lawful Evil; City
Guards are now Lawful Neutral; and several misaligned thieves and
rogues are now Chaotic Neutral.- Monsters can no longer remain stealthed/invisible when they are
casting harmful spells on you.- Adjusted
some monster sneak attacks to function properly some were not being
blocked by fortification, while others were not triggering in situation
where they should have (for example, with a blinded target).- Monsters will now deal properly when hit with multiple behavior
states (for example, mesmerized while dancing).- NEW
- The behavior of monsters that cannot reach their target because other
creatures are in the way has been improved. Preventing a monster from
reaching its target is now an effective way to gain the creature's
attention.- NEW - Troglodyte Stench is
no longer called 'nausea' but is instead properly called 'Troglodyte
Stench' and flagged as a sickness. Thus it can be removed by effects
that remove sickness, and will be more resistible by Warforged. The
functionality of the stench has not been otherwise changed.- Liches
can no longer be affected by command undead, halt undead, the undead
fear portion of the chill touch spell, or control undead (not in game
yet).- Mephits now fly faster.
- Most named troglodytes have been given more hp on the hard and
elite settings.- NEW - Trolls should no longer attempt
to make melee attacks from out of range.- NEW - Wight priests now cast attack
spells with greater frequency.
There's lots more. Check out the complete list [
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=323">HERE].
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