Posted January 14th, 2007 by Dalmarus
| Sorceror
Class Guide Spells Level 1-25 Spells Level 26-50 |
Known Spells: Level 1 to 25 |
| Level 1 | ![]() |
Force Barrier I | Description Creates a barrier around you for 60 min. The barrier increases armor class by 24. Absorbs 1 attack and stuns the attacker for 3 seconds every 30 seconds. Energy Cost: 50 Cast Time: 0 Refresh: 0 Range: 5 |
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Taqmir's Bolts I | Description Lets loose a series of bolts that deal 39 to 45 damage to an opponent. This spell generates feedback, restoring 5 to 9 energy over 10 seconds. Energy Cost: 28 Feedback: 5 to 9 energy over 10 seconds Cast Time: 2 Refresh: 0 Range: 25 |
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| Level 2 | ![]() |
Conjure Quartz Ring | Description Conjures a quartz ring that increases intelligence, wisdom, and grants see invisibility. Energy Cost: 143 Cast Time: 6 Refresh: 0 Range: 5 |
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Frostbite I | Description A chilling burst that inflicts 33 to 38 damage to an opponent and reduces movement by 70% for 8 sec. Energy Cost: 31 Cast Time: 0 Refresh: 8 Range: 25 |
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| Level 4 | ![]() |
Color Spray I | Description Sprays a blast of color that mesmerizes opponents in a 10m cone for 4 sec. Energy Cost: 23 Cast Time: 0 Refresh: 8 Range: 10 |
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Shocking Grasp I | Description Shocks an opponent for 105 to 115 damage at short range. This spell generates feedback restoring 5 to 10 energy over 10 seconds. Cost: 10 Energy, 40 Endurance Feedback: 5 to 10 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 5 |
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| Level 6 | ![]() |
Char I | Description Flames engulf your opponent that deal 146 to 159 damage and burn for an additional 88 to 96 damage over 4 sec. Energy Cost: 83 Cast Time: 0 Refresh: 6 Range: 30 |
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Taqmir's Bolts II | Description Lets loose a series of bolts that deal 167 to 179 damage to an opponent. This spell generates feedback restoring 5 to 10 energy over 10 seconds. Energy Cost: 57 Feedback: 5 to 10 energy over 10 seconds Cast Time: 2 Refresh: 0 Range: 25 |
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| Level 8 | ![]() |
Force Barrier II | Description Creates a barrier around you for 60 min. The barrier increases armor class by 180. Absorbs 1 attack and stuns the attacker for 3 seconds every 30 seconds. Cost: 117 Cast Time: 0 Refresh: 0 Range: 5 |
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Invisibility | Description Renders your defensive target invisible. Lasts up to 10 minutes but has a chance to break early. Energy Cost: 52 Cast Time: 3 Refresh: 0 Range: 25 |
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Energy Rift I | Description Creates a rift to unleash raw energy that deals 219 to 234 damage to all opponents within 10m. This spell generates feedback restoring 5 to 11 energy over 10 seconds. Energy Cost: 171 Energy, 30 Endurance Feedback: 5 to 11 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 10 |
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| Level 10 | ![]() |
Disperse | Description Counters the effects of a spell by dispersing it. Energy Cost: 134 Cast Time: 0 Refresh: 15 Range: 25 |
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Mimic I | Description Copies and magnifies the arcane evocation spell cast previous to it. Can only be cast after a critical hit with arcane. Energy Cost: 80 Cast Time: 0 Refresh: 0 Range: 25 |
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Frostbite II | Description A chilling burst that inflicts 103 to 111 damage to an opponent and reduces movement by 70% for 8 sec. Energy Cost: 65 Cast Time: 0 Refresh: 8 Range: 25 |
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Planar Gateway | Description Opens a planar door that leads to the nearest safe point. Energy Cost: 100 Cast Time: 6 Refresh: 0 Range: 5 |
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| Level 12 | ![]() |
Disenchant I | Description Strips a minor enchantment from your opponent. Energy Cost: 117 Cast Time: 1 Refresh: 0 Range: 25 |
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Fireball I | Description Point at your target to loose a ball of fire that explodes dealing 217 to 232 damage in a 10m area and burning for 74 to 83 additional damage. Energy Cost: 180 Cast Time: 2 Refresh: 0 Range: 30 |
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Shocking Grasp II | Description Shocks an opponent for 235 to 252 damage at short range. This spell generates feedback restoring 5 to 16 energy over 10 seconds. Cost: 20 Energy, 40 Endurance Feedback: 5 to 16 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 5 |
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Taqmir's Bolts III | Description Lets loose a series of bolts that deal 306 to 325 damage to an opponent. This spell generates feedback restoring 5 to 16 energy over 10 seconds. Energy Cost: 94 Feedback: 5 to 16 energy over 10 seconds Cast Time: 2.5 Refresh: 0 Range: 25 |
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| Level 14 | ![]() |
Amplify Efficiency | Description The next spell you cast is free. Energy Cost: None Cast Time: 0 Refresh: 600 Range: 5 |
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Conjure Aquamarine Ring | Description Conjures an aquamarine ring that increases intelligence and wisdom, and grants under water breathing. Energy Cost: 532 Cast Time: 6 Refresh: 0 Range: 5 |
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Forget I | Description Makes your opponent forget 10% of its anger toward you. Energy Cost: 101 Cast Time: 2 Refresh: 30 Range: 25 |
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Char II | Description Flames engulf your opponent that deal 278 to 297 damage and burn for an additional 169 to 182 damage over 4 sec. Energy Cost: 137 Cast Time: 0 Refresh: 6 Range: 30 |
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Gather Energy | Description Enables you to gather energy from the air around you. You will stop gathering energy if you move or are attacked. Cost: 10/sec Endurance Cast Time: 2 Refresh: 300 Range: 25 |
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| Level 16 | ![]() |
Fire Barrier I | Description The flames' embrace generates 10% spell haste, increases energy regeneration and a 10% chance to heal 60 energy when you cast a spell. Energy Cost: 615 Cast Time: 0 Refresh: 0 Range: 5 |
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Force Barrier III | Description Creates a barrier around you for 60 min. The barrier increases armor class by 324. Absorbs 1 attack and stuns the attacker for 3 seconds every 30 seconds. Energy Cost: 182 Cast Time: 0 Refresh: 0 Range: 5 |
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Energy Rift II | Description Creates a rift to unleash raw energy that deals 385 to 408 damage to all opponents within 10m. This spell generates feedback restoring 11 to 21 energy over 10 seconds. Cost: 268 Energy, 30 Endurance Feedback: 11 to 21 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 10 |
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Flame Spear I | Description A fiery spear grows as it reaches its target to deal 678 to 716 damage at maximum range and burning for 146 to 158 damage over 4 sec. Energy Cost: 217 Cast Time: 4 Refresh: 0 Range: 30 |
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| Level 18 | ![]() |
Arcane Mantle I | Description Increases arcane resistance by 110 for your defensive target's party. Energy Cost: 66 Cast Time: 0 Refresh: 0 Range: 25 |
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Conjure Minor Energy Shard | Description Conjures an energy shard that, when used, restores 60 to 90% mana over 8 seconds. Energy Cost: 664 Cast Time: 6 Refresh: 3600 Range: 5 |
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See Invisibility | Description Grants the ability to see invisible opponents to your defensive target's party. Energy Cost: 55 Cast Time: 0 Refresh: 0 Range: 25 |
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Sleep I | Description Puts an opponent to sleep for 30 sec. The slumber will only last until hit and you may only have 1 target asleep at a time. After 4 sec, a sleeping target will begin to regenerate life. Energy Cost: 88 Cast Time: 3 Refresh: 0 Range: 25 |
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Mimic II | Description Copies and magnifies the arcane evocation spell cast previously to it. Can only be cast after a critical hit with arcane. Energy Cost: 120 Cast Time: 0 Refresh: 0 Range: 25 |
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Frostbite III | Description A chilling burst that inflicts 170 to 183 damage to an opponent and reduces movement by 70% for 10 sec. Energy Cost: 98 Cast Time: 0 Refresh: 8 Range: 25 |
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Taqmir's Bolts IV | Description Lets loose a series of bolts that deal 458 to 486 damage to an opponent. This spell generates feedback restoring 11 to 21 energy over 10 seconds. Energy Cost: 127 Feedback: 11 to 21 energy over 10 seconds Cast Time: 2.5 Refresh: 0 Range: 25 |
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| Level 20 | ![]() |
Incinerate I | Description Flames combust on an opponent, dealing 1010 to 1066 damage and burning for 235 to 252 damage. Energy Cost: 123 Cast Time: 0 Refresh: 60 Range: 30 |
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Fireball II | Description Lets loose a ball of fire that explodes, dealing 342 to 363 damage in a 10m area and burning for 115 to 125 additional damage. Energy Cost: 260 Cast Time: 2 Refresh: 0 Range: 30 |
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Chaos Volley I | Description Releases a torrent of energy at an opponent, dealing 390 to 414 damage and 34 to 41 damage to you. With each burst, the torrent will grow. This spell generates feedback, restoring 16 to 27 energy over 10 seconds. Cost: 158 Energy, 10 Endurance Feedback: 16 to 27 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 25 |
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Shocking Grasp III | Description Shocks an opponent for 371 to 394 damage at short range. This spell generates feedback restoring 11 to 16 energy over 10 seconds. Cost: 29 Energy, 40 Endurance Feedback: 11 to 27 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 5 |
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| Level 22 | ![]() |
Disenchant II | Description Strips a lesser enchantment from your opponent. Energy Cost: 199 Cast Time: 1 Refresh: 0 Range: 25 |
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Elemental Mantle I | Description Increases fire and ice resistances by 44 for your defensive target's party. Energy Cost: 74 Cast Time: 0 Refresh: 0 Range: 25 |
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Icequake I | Description The ground freezes and fractures around your target, dealing 406 to 432 damage to all opponents within 10m and reducing movement by 70% for 12 sec. Energy Cost: 407 Cast Time: 3 Refresh: 0 Range: 25 |
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Char III | Description Flames engulf your opponent that deal 421 to 447 damage and burn for an additional 258 to 276 damage over 4 sec. Energy Cost: 192 Cast Time: 0 Refresh: 6 Range: 30 |
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| Level 24 | ![]() |
Asaya's Insight I | Description Increases alteration, conjuration and evocation by 15 for 1 hour. Energy Cost: 86 Cast Time: 0 Refresh: 0 Range: 5 |
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Amplify Acuity | Description The next spell you cast has a 100% chance to score a critical hit. Energy Cost: None Cast Time: 0 Refresh: 600 Range: 5 |
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Force Barrier IV | Description Creates a barrier around you for 60 min. The barrier increases armor class by 468. Absorbs 1 attack and stuns the attacker for 3 seconds every 30 seconds. Energy Cost: 250 Cast Time: 0 Refresh: 0 Range: 5 |
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Color Spray II | Description A blast of color that mesmerizes opponents in a 10m cone for 6 sec. Energy Cost: 69 Cast Time: 0 Refresh: 8 Range: 10 |
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Energy Rift III | Description Creates a rift to unleash raw energy that deals 563 to 597 damage to all opponents within 10m. This spell generates feedback restoring 16 to 32 energy over 10 seconds. Cost: 366 Energy, 30 Endurance Feedback: 16 to 32 energy over 10 seconds Cast Time: 0 Refresh: 0 Range: 10 |
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Freeze I | Description Encases the target with ice dealing 390 to 414 damage and making them immobile for 6 sec Energy Cost: 122 Cast Time: 0 Refresh: 12 Range: 25 |
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Taqmir's Bolts V | Description Lets loose a series of bolts that deal 632 to 668 damage to an opponent. This spell generates feedback restoring 16 to 27 energy over 10 seconds. Energy Cost: 160 Feedback: 16 to 27 energy over 10 seconds Cast Time: 2.5 Refresh: 0 Range: 25 |