Play More, Analyze
June 16th, 2008 - By
Vanguard: Saga of Heroes' game update # 5 has been live for a while now
and as usual, things have started to settle down. There have been a
couple small patches in the last 2 weeks to iron out a few bugs that
snuck in with the update. These things happen though, and it was nice
to see things get worked on so quickly by the development team. With
players getting settled in the game again, the natural direction of the
community in general has gone back to the old standby we've been
hearing since release; what's next for the game?
Last week, Beau and Luper sat down for another great podcast. Their
guest this time was Game Designer, Avair. Avair is in charge of
approximately half of the classes in Vanguard and it was a great
listen. A lot of questions were asked of him on behalf of the community
members that sent in questions. A number of classes were covered and it
was great to hear the current plans Avair has for those classes. To
hear all about it, be sure to listen
to the podcast
At one point during the interview, Avair brought up a very interesting
point while answering a question about which class is his favorite to
play. While he has a Dread Knight for his main character, the majority
of his play time is spent gathering information for the purpose of
either testing classes, or the changes they've made to those classes.
The point he made that really caught my interest though, was the idea
that since as part of the development team, he has a hard time just
being able to relax and play the game since he knows how everything
works behind the scene, and is always thinking about things that need
to be fixed, things he'd like to do with the classes, or even wishing
they had had more time/resources to get something else in.
While I'm certainly not part of the development team in any sense of
the phrase, this concept struck a chord with me. It's a very
rare occasion that I can simply relax and enjoy the game as a regular
player. Almost every minute I'm in the game, I'm always thinking of
things I want to get put up on the site here. I'm continually
questioning whether everything I come across could be used, and if it
can, what's the best method of distribution? Is it something the
community actually needs? If not, is it something the community will
find interesting? The list literally goes on and on without end.
While this has a tendency to drive me a little bit crazy at times (who
doesn’t want to just relax and play their favorite game?), it
also has a tendency to drive the friends you play with a little crazy
too. They can't tell me about anything cool they've seen without
getting pestered with questions about where it was, what level, was it
part of a quest, and do they have at least one screenshot of it? I do
feel for them, but I still have to ask. I can't help it.
Even though the situations are completely different, I do understand
what Avair meant. Now don't get me wrong. I love working on the
website, and sure as heck wouldn't be doing it if I didn't. There are
certainly times though that I wish I could go back to a simpler time
when I didn't analyze the potential usefulness of everything I came in
contact with in the game though, ha-ha!
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