Xbox Reveal Event Coverage

12.29.06 - GUIDES: Cities of Kojan

Updated Fri, Jan 02, 2009 by Shayalyn

The Cities and Villages of Kojan


The island chains of Kojan are steeped in mysticism and shrouded in ancient tradition. From dense jungles which have swallowed entire cities to the mist-shrouded mountains hiding forgotten monasteries, the Kojan lands are rich in history and offer ample opportunity to an adventurer quick of wit or sword.

Great artifacts lay undisturbed in the ruins beyond the imperial city of Tanvu, where Kojani humans and half elves work side by side trying to restore the glory of their city. With powerful battlements and crude domiciles, the port city of Martok is home to the cunning orcs and goblins who are willing to help any adventurer part with their gold. Hidden away in the jungle, the wood elves and their raki allies have created a sanctuary, Caial Brael, where they hone their skills against the savage dwellers of the inner island.


Tanvu

The imperial town of Tanvu sits on several steppes that rise above the harbor in the northern Fivefold Plains. Large stone walls house the city’s guild halls, religious center and palace, while the residential buildings fan out across the steppes in all directions. The celestial hills shoot straight out of the ground rising hundreds of meters before ending in a flat plateau on top. Tanvu exists as a feudal town supported by fishing and textile exports and is the starting town for humans and half-elves.

Strange portals have been cropping up near the harbor recently and the emperor ordered the craftsman and sages to erect magical totems to provide protection. Long have the ulvari fiends harassed the peoples of Kojan, and their attacks grow stronger with each season. As a player in Tanvu you must endeavor to deal with their fiendish presence and find the origin of their existence.

To the south you will find the forest home of the elves and their new guests, the raki. The motives of these strange tree dwellers may be suspect at times, but the beauty of their lands is, without question, a sight to behold. While the empires of this land will rise and fall, the spirit of the people of Kojan always stands tall.
Tanvuhttp://vanguard.tentonhammer.com/modules.php?set_albumName=album17&id=Tanvu_4&op=modload&name=Gallery&file=index&include=view_photo.php
Tanvu
Tanvu

Ca’ial Brael

Deep in the forest surrounded on all sides by mountains lives the elves of Kojan. Their city is built by magically altering the growth pattern of trees, and over the course of several decades, they have shaped them into living domiciles. Rivers meander through the base of the city providing a peaceful and serene surrounding that is sure to put the most troubled adventurer at ease. Giant stained glass windows are set into the larger guild halls in the center of the city. Just up the road at Whitefawn Retreat is where players begin their adventure as a wood elf.

The residents have adopted the cast away raki who were marooned on the island after fleeing their home world. The raki have adapted well and they are now an integral part of the village’s culture and traditions. Large chunks of the raki home world fell through the rift when it was briefly opened, but the raki are reluctant to explore these ruins that either float in the sky above, or lay crashed into the mountainside.

Much like the residents of Tanvu far to the north, the elves and raki are fending off constant assaults from the invading ulvari. These fiends have taken over many of the ancestral tombs of the combined peoples of Kojan and must be stopped. As a wood elf or raki, you must deal with this problem or suffer the fate of your ancestors.
Ca'ial Brael
Ca'ial Brael
Ca'ial Brael

Martok

The Island of Martok is the northernmost inhabitable island in the Kojani Archipelago. Centered on the this war-torn and beleaguered island sits of village of Martok. Beset on all sides by wasteland and water, Martok rises up from the center of the war chief’s hut and radiates out into several residential buildings. Martok accommodates both orcs and goblins and their domiciles are as different as their personalities. Never have two cultures been so aggressive towards others, yet so dependant on each other for their survival.
Marok has been locked in a war with the Gulgrethor clan for as long as anyone can remember, and the city is heavily patrolled and fortified to help stem incursions. Separating these warring clans is the Wildgrowth Forest. This odd valley, site of the bloodiest battles between the two, is now overgrown with lush trees and strange creatures. The Martok oracles believe the Yukionna witches have formed an alliance with the Gulgrethor and have created this magical forest to impede Marok’s advancement.

Several training barges filled with new recruits have failed to return to the harbor, and are now feared lost at sea. This is the third time this long season ill-fortune has befallen our fleet. The war chief has assembled search parties, and alerted the garrison at Gaxton Village to be on the lookout for these lost recruits.
Martok
Martok
Martok
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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: January 30, 2007
Fee: Free-to-Play
ESRB Rating: T

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