Monster Play: Uruk Warleader


By: Martuk

Where group conflicts arise look to find the Uruk Warleader. This monster is the healer class for the dark lord’s armies in the Ettenmoors. With a list of powers beneficial to groups the Uruk Warleader is a valued ally in the war for the ring. He is capable of resurrecting up to five fallen allies at once and healing those that are injured. With powerful auras he can inspire his allies to become powerful and vicious in battle. The Warleaders true home is with a group of allies. That is where his true power shines as he heals the wounded and inspires the weak to press on towards victory.

While the Uruk Warleader can hold his own in a one on one fight with the use of his beneficial spells and auras facing more than one will not end well for the Uruk Warleader. The most formidable foe the Uruk Warleader may face is another Warleader or a Minstrel. The two healer classes can engage in epic battles that can seem to last forever. Uruk Warleader will want to avoid being caught alone as falling prey to more than one enemy will mean certain doom for the Uruk Warleader.

Active Skills: A list of skills that require activation for use.

Buff Skills: A list of beneficial skills that can aid the Uruk Warleader or his allies.

  • Aura of Command: When the fight has begun, your commanding aura allows your allies to fight more viciously.

    Toggle Skill

    +5.0% Melee Offence

    -10.0% Attack Duration

    Power Cost: 50

    Power Cost: 3 Per Second

    Recovery Time: 5 s

  • Crack the Whip: Your blistering derision shames your target to higher health.

    +384.8 - 389.8 Morale

    Power Cost: 56

    Recovery Time: 4 s

    Max Range: 25m

  • Field Promotion: You single out an ally to support and protect them in the midst of battle.

    Lasts for 8 s

    Power Cost: 65

    Recovery Time: 2 m

    Max Range: 25
  • Mobilize: While not in combat, you and your nearby allies can run faster.
    Toggle Skill

    Adds 15.0% to Run Speed

    Power Cost: 50

    Power Cost: 8 Per Second

    Recovery Time: 5 s
  • On Your Feet! : You bellow a harsh command, enabling up to 5 nearby and defeated allies to rise, albeit at very low health.

    Allows the fallen to rise, but just barely.

    Power Cost: 65

    Recovery Time: 5 m

    Max Targets: 5

    Radius: 20
  • Quit Whining and Fight! : You exhort and deride your allies, restoring some of their health.

    Adds 384.8 - 389.8 to Morale

    Power Cost: 121

    Recovery Time: 10 s

    Radius: 20
  • Snap Out of It! : You can shout at an ally who is stunned or knocked down and they will begin to recover.

    Requires Advanced Skill: Snap Out of It! trait to be slotted

    Shake off Dazes or Stuns, or recover from being knocked down.

    Power Cost: 50

    Recovery Time: 20 s

    Max Range: 25

Melee Skills: A list of melee skills for the Uruk Warleader.

  • Cleave: You swing your weapon at your foe.

    133 common damage

    Power Cost: 42

    Recovery Time: 4 s

    Max Range: 3

Ranged Skills: A list of ranged skills for the Uruk Warleader.

  • Intimidating Shout: A ferocious and terrifying battle roar to weaken the certainty and morale of your foe.

    177 shadow damage

    Power Cost: 77

    Recovery Time: 20 s

    Max Range: 25

Passive Skills: A list of passive skills that when acquired remain in effect and do not require activation.

Armour: Passive Armour enhancements.

  • Armour Rank 1: This skill adds to the players Armour class rating.

    + 53 to AC rating.

  • Armour Rank 2: This skill adds to the players Armour class rating.

    +105 to AC rating.

  • Armour Rank 3: This skill adds to the players Armour class rating.

    + 210 to AC rating.

  • Armour Rank 4: This skill adds to the players Armour class rating.

    +320 to AC rating.

Avoidance: Passive avoidance enhancements.

  • Avoidance Rank 1: This will increase your ability to avoid attacks.

    Parry Chance: 1.0%

    Evade Chance: 1.0%

    Block Chance: 1.0%

  • Avoidance Rank 2: This will increase your ability to avoid attacks.

    Parry Chance: 2.0%

    Evade Chance: 2.0%

    Block Chance: 2.0%

  • Avoidance Rank 3: This will increase your ability to avoid attacks.

    Parry Chance: 3.0%

    Evade Chance: 3.0%

    Block Chance: 3.0%

  • Avoidance Rank 4: This will increase your ability to avoid attacks.

    Parry Chance: 4.0%

    Evade Chance: 4.0%

    Block Chance: 4.0%

Damage: Passive damage enhancements.

  • Damage Rank 1: Increases the damage dealt by your attacks.

    Melee Offense: 1.0%

    Ranged Offense: 1.0%

    Magic Offense: 1.0%

  • Damage Rank 2: Increases the damage dealt by your attacks.

    Melee Offense: 3.0%

    Ranged Offense: 3.0%

    Magic Offense: 3.0%

  • Damage Rank 3: Increases the damage dealt by your attacks.

    Melee Offense: 5.0%

    Ranged Offense: 5.0%

    Magic Offense: 5.0%

  • Damage Rank 4: Increases the damage dealt by your attacks.

    Melee Offense: 8.0%

    Ranged Offense: 8.0%

    Magic Offense: 8.0%

Health: A list of Passive health enhancements.

  • Health Rank 1: Increases your maximum health.

    Increase Maximum Health by 2.0%

  • Health Rank 2: Increases your maximum health.

    Increase Maximum Health by 6.0%

  • Health Rank 3: Increases your maximum health.

    Increase Maximum Health by 12.0%

Power:: Passive Power Enhancements.

  • Power Rank 1 : Increases your maximum power.

    Maximum Power increased by 2.0%

  • Power Rank 2: Increases your maximum power.

    Maximum Power increased by 6.0%

  • Power Rank 3: Increases your maximum power.

    Maximum Power increased by 12.0%

  • Power Rank 4: Increases your maximum power.

    Maximum Power increased by 20.0%

Resistance: Passive resistance enhancements.

  • Resistance Rank 1 : Increases your resistance to certain negative effects.

    Song: 1.0%

    Cry: 1.0%

    Physical: 1.0%

    Magic: 1.0%

  • Resistance Rank 2: Increases your resistance to certain negative effects.

    Song: 3.0%

    Cry: 3.0%

    Physical: 3.0%

    Magic: 3.0%

  • Resistance Rank 3 : Increases your resistance to certain negative effects.

    Song: 6.0%

    Cry: 6.0%

    Physical: 6.0%

    Magic: 6.0%

Traits: A list of traits for the Uruk Warleader.

  • Advanced Skill: Snap Out of It! : You can shout at an ally who is stunned or knocked down and they will begin to recover.

    Grants Snap Out of It! Skill

Appearance Traits: Several ranks of appearance modifying Traits.

  • Appearance 1: A different visual appearance

  • Appearance2 : A different visual appearance

    PvMP Rank: Rank: 1

  • Appearance 3: A different visual appearance

    PvMP Rank: Rank: 3

  • Appearance 4: A different visual appearance

    PvMP Rank: Rank: 4

  • Appearance 5: A different visual appearance

    PvMP Rank: Rank: 5

  • Appearance 6: A different visual appearance

    PvMP Rank: Rank: 7

Class Traits: A list of class traits.

  • Avoidance Boost:

    Adds 1.0% to Parry Chance

    Adds 1.0% to Evade Chance

    Adds 1.0% to Block Chance

  • Damage Boost:

    Adds 3.0% to Melee Offense

    Adds 3.0% to Ranged Offense Damage

    Adds 3.0% to Magic Offense

  • Empowering:

    Adds 0.5 to Power Regeneration in Combat

  • Enhanced Skill: Field Promotion:

    Adds 7.0 to Duration of Field Promotion buff

  • Enhanced Skill: On Your Feet! : Targets are revived at higher health and power. Also, the recover timer is shortened.

    Subtracts 60.0 from Recovery Time for On Your Feet!

    Adds 15.0% to Revive Morale Total

    Adds 10.0% to Revive Power Total

  • Harsh Language:

    Adds 10.0% to Amount of healing your skills provide

  • Shield Mastery:

    Adds 5.0% to Block Chance

Corruption Traits: Corruption traits are enhancements that allow you to enhance one area of your character at the expense of another.

  • Ancient Dwarf Mitigation Boost :

    Subtracts 2.0% from Common Mitigation

    Subtracts 2.0% from Fire Mitigation

    Subtracts 2.0% from Light Mitigation

    Adds 5.0% to Ancient Dwarf Mitigation

    Subtracts 2.0% from Beleriand Mitigation

    Subtracts 2.0% from Westernesse Mitigation

    PvMP Rank: Rank: 1

  • Beleriand Mitigation Boost :
    Subtracts 2.0% from Common Mitigation

    Subtracts 2.0% from Fire Mitigation

    Subtracts 2.0% from Light Mitigation

    Subtracts 2.0% from Ancient Dwarf Mitigation

    Adds 5.0% to Beleriand Mitigation

    Subtracts 2.0% from Westernesse Mitigation

    PvMP Rank: Rank: 1

  • Common Mitigation Boost :
    Adds 5.0% to Common Mitigation

    Subtracts 2.0% from Fire Mitigation

    Subtracts 2.0% from Light Mitigation

    Subtracts 2.0% from Ancient Dwarf Mitigation

    Subtracts 2.0% from Beleriand Mitigation

    Subtracts 2.0% from Westernesse Mitigation

    PvMP Rank: Rank: 3

  • Cry Resistance Boost:
    Subtracts 3.0% from Song Resistance

    Adds 5.0% to Cry Resistance

    Subtracts 3.0% from Physical Resistance

    Subtracts 3.0% from Magic Resistance

    PvMP Rank: Rank: 3

  • Damage for Health :

    Adds 2.5% to Melee Offense

    Adds 2.5% to Ranged Offense

    Adds 2.5% to Magic Offense

    Decreases your total Health by 10.0%

  • Damage for Power :

    Adds 2.5% to Melee Offense

    Adds 2.5% to Ranged Offense

    Adds 2.5% to Magic Offense

    Decreases your total Power by 10.0%

    PvMP Rank: Rank: 1

  • Fire Mitigation Boost :

    Subtracts 2.0% from Common Mitigation

    Adds 5.0% to Fire Mitigation

    Subtracts 2.0% from Light Mitigation

    Subtracts 2.0% from Ancient Dwarf Mitigation

    Subtracts 2.0% from Beleriand Mitigation

    Subtracts 2.0% from Westernesse Mitigation

    PvMP Rank: Rank: 2

  • Health for Damage :

    Increases your total Health by 5.0%

    Subtracts 5.0% from Melee Offense

    Subtracts 5.0% from Ranged Offense Damage

    Subtracts 5.0% from Magic Offense

    PvMP Rank: Rank: 2

  • Health for Power :

    Increases your total Health by 5.0%

    Decreases your total Power by 10.0%

  • Light Mitigation Boost :

    Subtracts 2.0% from Common Mitigation

    Subtracts 2.0% from Fire Mitigation

    Adds 5.0% to Light Mitigation

    Subtracts 2.0% from Ancient Dwarf Mitigation

    Subtracts 2.0% from Beleriand Mitigation

    Subtracts 2.0% from Westernesse Mitigation

    PvMP Rank: Rank: 2

  • Magic Resistance Boost :

    Subtracts 3.0% from Song Resistance

    Subtracts 3.0% from Cry Resistance

    Subtracts 3.0% from Physical Resistance

    Adds 5.0% to Magic Resistance

    PvMP Rank: Rank: 3

  • Physical Resistance Boost :

    Subtracts 3.0% from Song Resistance

    Subtracts 3.0% from Cry Resistance

    Adds 5.0% to Physical Resistance

    Subtracts 3.0% from Magic Resistance

    PvMP Rank: Rank: 3

  • Power for Damage :

    Increases your total Power by 5.0%

    Subtracts 5.0% from Melee Offense

    Subtracts 5.0% from Ranged Offense Damage

    Subtracts 5.0% from Magic Offense

  • Power for Health :

    Increases your total Power by 5.0%

    Decreases your total Health by 10.0%

    PvMP Rank: Rank: 1

  • Song Resistance Boost :

    Adds 5.0% to Song Resistance

    Subtracts 3.0% from Cry Resistance

    Subtracts 3.0% from Physical Resistance

    Subtracts 3.0% from Magic Resistance

    PvMP Rank: Rank: 3

  • Stealth Boost :

    Adds 4 to Stealth Detection

    Decreases Run Speed by 5.0%

    PvMP Rank: Rank: 5

  • Westernesse Mitigation Boost :

    Subtracts 2.0% from Common Mitigation

    Subtracts 2.0% from Fire Mitigation

    Subtracts 2.0% from Light Mitigation

    Subtracts 2.0% from Ancient Dwarf Mitigation

    Subtracts 2.0% from Beleriand Mitigation

    Adds 5.0% to Westernesse Mitigation

    PvMP Rank: Rank: 1

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Last Updated: Mar 29, 2016

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