SWTOR Database

Warden Skill and Trait List

Updated Mon, Jan 05, 2009 by Darkgolem

Warden Skill and Trait List

By Darkgolem

The Warden is a very fun and powerful class, with a neat way of doing combat, and a wide suite of combat, noncombat and utility skills to draw upon.  With all these choices, you going to want know all the options available for you, and all the traits you can build with a warden's skills.



Warden Skill List
Skill Description
Basic Gambits
Fist And Shield Adds Fist and Shield Gambit to gambit panel
Fist and Spear Adds Fist and Spear Gambit to gambit panel
Gambit Default Minor Attack and Activates Gambit Panel
Quick Recovery Removes Last Gambit
Quick Thrust Minor major weapon attack, adds 1 spear gambit to gambit panel
Recovery Resets Gambit Panel
Shield and Fist Adds Shield and Fist Gambit to gambit panel
Shield and Spear Adds Shield and Spear Gambit to gambit panel
Shield Bash   Minor common shield attack, adds 1 shield gambit to gambit panel
Spear and Fist
Adds Spear and Fist Gambit to gambit panel
Spear and Shield
Adds Spear and Shield Gambit to gambit panel
Warden's Taunt
Minor light attack, adds 1 fist gambit to gambit panel
Javelin Skills
Ambush Medium Damage Ranged Attack with long induction time, causes damage + 5s knockout + adds 50% movement rate to Warden for 5s
Hampering Javelin Low Damage Ranged Attack + -30% move speed to opponent.
Javelin of Deadly Force
High Damage Ranged Attack which damages all opponents between target and warden when used.  requires "Javelin of Deadly Force" Legendary Deed Trait
Javelin Toss
Low Damage Ranged Attack
Shield Peircer Low Damage Ranged Attack, reduces opponents blocking ability
Wages of Fear
High Damage Ranged Attack, extra damage if used at rear of opponent.
Warden Training
Careful Step Stealth for 20s+ -50% Run Speed for Warden
Conservation Stance (Toggle)
+Power Regen
+Evade Bonus
+Block Bonus
Critical Strike High Damage Melee Attack, only against Dazed, Stunned or Knocked Out Opponents (such as from Ambush Ranged Attack)
Determination Stance (Toggle)
+High Power Regen
Forced March Stance (Toggle) +25% Out of Combat run speed, reduces maximum power to 20% of original while toggled.
Muster in Esteldin Travel (alone) to location at cost of 3 travelling rations
Muster in Evendim Travel (alone) to location at cost of 3 travelling rations
Muster in Ost Guruth Travel (alone) to location at cost of 3 travelling rations
Muster in Rivendell Travel (alone) to location at cost of 3 travelling rations
Recklessness Stance (Toggle)
-10% to Attack Duration
+5% to Melee Damage
-Evade Penalty
-Block Penalty
Gambits
Fist Gambits - 2 Icons
Fist/Fist Goad Short Range AOE Threat over time + Minor Light Damage
Fist/Spear Precise Blow Melee Range, Minor Weapon Damage, Threat over Time
Fist/Shield War-Cry Ranged, Very Minor Light Damage, Minor Threat Over Time, Minor Healing Over Time
Fist Gambit - 3 Icons
Fist/Shield/Fist Brink of Victory Medium Light Damage Over Time + Minor Threat
Fist/Spear/Shield Fierce Resolve Short Range Attack drains Minor Morale from Opponent and Adds Minor Morale to Warden
Fist/Spear/Fist Piercing Strike 2 Consecutive Melee Attacks of Minor Light Damage
Fist Gambit - 4 Icons
Fist/Spear/Shield/Fist Resolution Drains Heavy Damage from opponent and Heals Heavy Damage on Warden
Fist/Spear/Fist/Spear Spear of Virtue 2 Consecutive Melee Attacks of Heavy Light Damage
Fist/Shield/Fist/Shield Surety of Death Medium Light Damage Over Time and Increased Threat
Fist Gambits - 5 Icons
Fist/Spear/Fist/Spear/Fist Defiant Challeng Medium Ranged AOE, Forces Agg on Warden,  Increases Threat from Warden, Reflects Minor Fire/Common/Shadow Damage back on attacker, duration 30 seconds.   Requires Defiant Challenge trait equipped
Fist/Spear/Shield/Fist/Shield Exultation of Battle PBAOE Medium Morale Drain from opponents to Warden, Increases threat, duration 14 seconds
Shield Gambits - 2 Icons
Shield/Shield Defensive Strike Minor Damage + Blocking bonus
Shield/Fist Impressive Flourish Minor Light DOT + Minor Healing Over Time
Shield/Spear Perservere Minor Melee Attack + Minor Healing over time
Shield Gambits - 3 Icons
Shield/Fist/Shield Maddening Strike Transfers Minor Threat From All Fellowship to Warden
Shield/Spear/Shield Safeguard Minor Damage + Heal Medium Morale Over Time for 12 Seconds
Shield/Spear/Fist Shield Up Medium Bonus to Block, Evade, Ranged Block, Duration 30 Seconds
Shield Gambits - 4 Icons
Shield/Spear/Shield/Spear Celebration of Skill Medium Damage + Heal Medium Morale Over Time for 12 Seconds
Shield/Fist/Shield/Fist Dance of War Large Evade Bonus for 20 seconds + Transfers Medium Threat from all Fellowship to Warden
Shield/Spear/Fist/Shield Shield Mastery Medium Bonus to Block/Evade/Ranged Block for 1 minute
Shield Gambits - 5 Icons
Shield/Spear/Shield/Spear/Shield Restoration Medium Damage + Strong Heal over Time for 12 Seconds
Spear Gambits - 2 Icons
Spear/Spear Deft Strike Main Weapon Damage with Light Bonus
Spear/Fist Offensive Strike 2 Consecutive Main Weapon Attacks + Slight Increased Threat

Warden in Eregion
Spear/Shield The Boot Heavy Common Damage + 25% Chance of a 5S Daze
Spear Gambits - 3 Icons
Spear/Fist/Spear Combination Strike 2 Consecutive Main Weapon Attacks + Medium Damage Bonus
Spear/Shield/Spear Onslaught 3 Main Weapon Attacks at 85% Normal Damage Each
Spear/Shield/Fist Power Attack Main Weapon + Heavy Damage Bonus + Minor Damage Over Time
Spear Gambits - 4 Icons
Spear/Fist/Spear/Fist Boar's Rush Massive Common Damage with chance of stun and increased chance of critical
Spear/Shield/Fist/Spear Mighty Blow Main Weapon + Heavy Damage + DOT for 16 Seconds
Spear/Shield/Spear/Shield Wall of Steel 3 Consecutive Main Weapon Attacks + Large Parry Bonus for 20 Seconds
Spear/Fist/Shield/Spear Androit Maneuver Main Weapon + Light Damage + -20% Attack Duration for 20 Seconds
Spear Gambits - 5 Icons
Spear/Shield/Spear/Fist/Spear The Dark Before Dawn 2 Main Weapon Attacks with Large Bonus + Heal 275 Power
Passive Skills
Light Armor Proficiency Allows the use of Light Armor
Medium Armor Proficiency Allows the use of Medium Armor
Shields Allows the use of Shields
Warden's Shields Allows the use of Warden's Shields
2 Icon gambits Allows the use of 2 Icon Gambits
3 Icon gambits Allows the use of 3 Icon Gambits
4 Icon gambits Allows the use of 4 Icon Gambits
5 Icon gambits Allows the use of 5 Icon Gambits
Accuracy 1 Reduce miss chance by a medium amount
Accuracy 2 Reduce miss chance by a medium amount
Accuracy 3 Reduce miss chance by a medium amount
Accuracy 4 Reduce miss chance by a small amount
Block 1 Increase blocking ability by a medium amount
Block 2 Increase blocking ability by a small amount
Block 3 Increase blocking ability by a small amount
Block 4 Increase blocking ability by a small amount
Evade 1 Increase evading ability by a medium amount
Evade 2 Increase evading ability by a small amount
Evade 3 Increase evading ability by a small amount
Evade 4 Increase evading ability by a small amount
Melee Critical 1 Increase critical chance by a small amount
Melee Critical 2 Increase critical chance by a small amount
Melee Critical 3 Increase critical chance by a small amount
Melee Critical 4 Increase critical chance by a small amount
Parry 1 Increase parrying ability by a medium amount
Parry 2 Increase parrying ability by a small amount
Parry 3 Increase parrying ability by a small amount
Parry 4 Increase parrying ability by a small amount
Horn Proficiency Allows the use of Horns
Lute Proficiency Allows the use of Lutes
Daggers Proficiency Allows the use of Daggers.  Daggers have a small chance of landing a critical hit at the expense of overall damage.
Javelins Proficiency Allows the use of Javelins
Master Club Training Wardens train in advanced club techniques when keeping order in civilized lands.  +10% damage to one-handed club.  The duration of the inherent club attack speed debuff is increased by 4 seconds.  The inherent attack speed debuff from clubs happens much more often.
Master Spear Training Wardens train primarily with spears and have learned to get the most out of them. +15% spear damage. Damage from intrinsic spear bleeds is multiplied by 5.  The inherent bleeds from spear damage happens more more often

.Warden Fighting Blade
Master Sword Training Wardens have learned a few fancy sword maneuvers.  +10% inherent sword damage.  +2% inherent sword to hit modifier.
One-Handed Axes Allows the use of One-Handed Axes.  Axes have a small chance of reducing the target's armor.
One-Handed Hammers Allows the use of One-Handed Hammers.  Hammers have a small chance of reducing the target's ability to evade.
One Handed Maces Allows the use of One-Handed Maces.  Maces have a small chance of stunning the target.
Back to Top

Warden Class Traits
Name
Description
Acquired
Defiant Challenge You may use defiant challenge gambit to force all nearby enemies to attack you. Collect all of Bullroarer's Boy Pages.
Grand Master Weapons Training The ultimate level of training with the warden's preferred weapon.  +5% spear damage.  +5% one-handed sword damage.  +5% one-handed club damage.  The inherent bleeds from spear damage happens more more often. The inherent attack speed debuff from clubs happens much more often.  +1% inherent to hit bonus from swords.  Damage from intrinsic spear bleeds is greatly increased. Collect all Chieftain of the Dunedain Pages
Confidence Way of the Fist set, +1 Pulse Damage over time from skills Strike with Brink of Victory 350 times
Deadly Insult Way of the Fist set, -2244 Warden's Taunt Resist Rating Strike with Warden's Taunt 250 Times
Deadly Thrust Way of the Spear set, +408 Spear Gambit Critical Rating Strike with The Dark Before Dawn 250 times
Efficient Shield Work Way of the Shield set, -5% to Shield Gambit power cost. Strike with Shield Up 350 times
Efficient Thrust Way of the Spear set, -40% Quick Thrust power cost. Strike with Quick Thrust 200 times
Expert Hurler Way of the Spear set, -15s Javelin Skills Cooldown. Strike with Javelin Skills 500 times
Find Weakness Way of the Spear set, +1020 Critical Strike Critical Rating Achieve Critical Hits with Critical Strike 75 times
Force of Personality Way of the Fist set, -1020 Target Fist Gambit Resists Rating Strike with the Surety of Death, Resolution or  Spear of Virture 500 times
Know Your Enemy Way of the Fist set, Your Goad can Now affect 3 additonal targets.  +3 Goad Targets Strike with Goad 200 times
Master of the Fist Way of the Fist set, Gain Master of the Fist Deed, which gives access to Fist and Spear, and Fist and Shield, basic gambit when equipped. Strike with Exultations of Battle 500 Times
Master of the Shield Way of the Shield set, Gain Master of the Shield Deed, which gives access to Shield and Spear, Shield and Fist Skill, basic gambit when equipped. Strike with Shield Mastery, Celebration of Skill or Dance of War 500 times
Master of the Spear Way of the Spear set, Gain Master of the Spear Deed, which gives access to Spear and Fist, Spear and Shield, basic gambit when equipped. Strike with Might Blow, Wall of Steel or Boar's Rush of 500 times
Mighty Blow +10% Javelin's Skill Damage Strike with Ambush 350 times
Never Say Die Way of the Shield set, +1 Pulse heal over time skills. Strike with Safeguard 200 times
Perseverance Way of the Shield set, +1 Pulse heal over time skills. Strike with Persevere 500 time
Sharp Blade, Sharp Wit Way of the Fist set, earn the A Keen Response deed, which provides +15% warden fist skills physical damage. Strike with Precise Blow 350 Times
Shield Trickery Way of the Shield set, Add 10% to chance for block bonus when using shield bash. Strike with Shield-Bash 250 times
Skill and Power Way of the Spear, +30% Gambit Default Damage Strike with Deft Strike 200 times
Skillful Blocking Way of the Shield, +408 Block Rating Block Attacks 500 Times
Strong Voice Way of the Fist, Your war cry has a chance to fear your enemies for a short time. Strike with War Cry 500 times
Terrible Visage Way of the Fist, +5% Damage over Time Skills Damage Strike with Fierce Resolve 500 Times
Javelin of Deadly Force You may throw your javelin with such force it can pierce multiple bodies on the way to it's target.  Ranged Weapon +120 Damage, Max targets 10.  30 Meter Range Collect all of The Watch Against The Night Pages
Wary Blocks Way of the Shield, +10% defense buff strike duration Strike with Defensive Strike 200 times.
Back to Top

Warden Legendary Traits
Bullroarer's Boy
Pages Found
4, 7, 10, 12 Humanoids Angmar
17, 21, 25, 33 Humanoids Misty Mountains.
Cheiftain of the Dunedain Book
3, 12, 13, 17 Humanoids Angmar
18, 23, 29, 32 Humanoids Misty Mountains.
The Watch Against the Night Book
5, 7, 13, 17 Humanoids Angmar
21, 25, 41, 44 Humanoids Misty Mountains.

Comment about this list in our forums!
Gamer-Safety-Alliance.jpg

Gamer Safety Week kicks off with safety tips from nine global online gaming companies and a pinch of irony.

Press Release, News
Wed, Feb 08, 2012
Martuk
LOTRO_U5TM_PITS_02
The Pits of Isengard is the last of the trio of Update 5's 3-man instances. Head on down and challenge the trolls armed with the most lethal weapon of all: information!
Quest Guides
Thu, Feb 02, 2012
gunky
LOTRO_ROADMAP12_tz
Our interview with Kate Paiz and Adam Mersky about the Riders of Rohan expansion this fall, and what else is in store for 2012.
Interviews
Wed, Jan 25, 2012
gunky
LOTRO_ROADMAP12_03
Turbine announced today that LotRO would be launching its fourth expansion pack, Riders of Rohan, this fall.
Official Announcements
Wed, Jan 25, 2012
gunky
Become a Premium Member

News from around the 'Net