Posted Sun, Feb 01, 2009 by Ralsu
Ten Ton Hammer: Subscription based games often set their sights on 100,000 or more active subscribers to achieve a successful launch. Does Atlantica Online have a similar metric, and can you tell us about your goals for the number of players and the number of item mall customers?
Peter: We can’t disclose specific numbers, but the response after the official launch exceeded our expectations. Now we’re just trying to keep that momentum going and grow our numbers. And of course we’d like more of our players to take advantage of the item mall, so we’re trying to make available cool, new products like fashion accessories and mounts that might lead to them buying stuff. But again, it’s merely an option to use the item mall, not a requirement, for playing Atlantica.
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