Cleric Enhancements
Level: 1 | 2 |
href="#Level_3_">3 | 4 |
href="#Level_5_">5 | 6 |
href="#Level_7_">7 | 8 |
href="#Level_9_">9 | 10
Level 1
I
Type: passive
Cooldown: n/a
Effect: Level 1 heal spells are 20% more effective
Vitality I
Type: active
Cooldown: 1 second
Effect: allows the cleric to sacrifice 1 use of Turn Undead for the
rest period to give spell points to the target; can be used up to 10
times
of the Zealot I
Type: passive
Cooldown: n/a
Effect: +20 to maximum spell points
Turning I
Type: passive
Cooldown: n/a
Effect: allows 2 more uses of Turn Undead per rest period
I
Type: passive
Cooldown: n/a
Effect: Level 1 damage spells are 20% more effective
Tactics I
Type: passive
Cooldown: n/a
Effect: +3 to Concentration and Diplomacy checks
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
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