style="font-family: tahoma;">The Shadow Warrior
By
Darkgolem
House Phiarlan's member are often
born with the Mark of Shadow, able to disappear and move stealthily in
there business. With these innate abilities, the Shadow warrior
is a unique group of warriors of that esteemed house. More
durable than a normal rogue, but still able to get to places they
shouldn't be, past locks and gates, the shadow warrior's key ability is
the ability to surprise the enemies of House Phiarlan,
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=75">appearing
where they are next expected, and defeating their enemies quickly and
effectively.
In combat, the shadow warrior should move toward combat (invisibly if
it is a major combat) from the flanks, picking vulnerable
targets. The shadow warrior should try to flank opponents once
their aggression is toward more "kick in the door" style party
members. If the shadow warrior needs to be a front line fighter
(or more accurately, finds him or herself unwillingly in that position)
they should use
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=175">displacement
to increase their survivability, and move away from major combat if
possible. Whenever possible, the shadow warrior should use
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=72">tumble.
Outside of combat, shadow warriors are excellent rogues, though not
able to handle the most high end traps. They also are excellent
for soul stone recovery, able to use invisibility and shadow walk to
quickly get stones and escape enemies who might notice them.
Remember that shadow walk breaks if you interact with anything, so you
should use it to escape, using invisibility to approach enemies.
style="font-family: tahoma; font-weight: bold;">Starting
abilities:
Bonuses)
14
12
12
14
12
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(Below information based upon 28
point build, level 14)
Hit Points: 134
Armor Class: 16 +
Items/spells
Saving Throws:
Fortitude: +9
Reflex: +16
Will: +6
Class/Race Features:
Invisibility 5/day (dragonmark)
Displacement 3/day (dragonmark)
Shadow Walk 1/day (dragonmark)
Sneak Attack +5d6
Trap Sense +3
Improved Uncanny dodge
Improved Evasion
Immune to Sleep spells and effects
+2 save against enchantments
+2 to listen, search and spot
Skills:
Tumble +19
Move Silently +20
Hide +21
Jump +13
Balance +19
Open Lock +23
Search +23
Spot +22
Disable Device +19
Swim +6
Feats:
Least Dragonmark of Shadow, Dodge, Mobility, Weapon Finesse, Lesser
Dragonmark of Shadow, Precision, Greater Dragonmark of Shadow, Combat
Expertise
Enhancements:
Rogue Skill Boost 3
Rogue Hide 2
Rogue Move Silently 3
Rogue Open Lock 2
Rogue Search 2
Rogue Spot 2
Rogue Dexterity 3
Elven Dexterity 2
Elven Melee Damage 1
Fighter Armored Agility 1
Elven Melee Attack 2
Fighter Strength 1
Fighter Mobility 1
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style="font-family: tahoma;"> style="font-weight: bold;">Detailed progression by level:
Level 1
Class: Rogue
Feats: Least Dragonmark of Shadow
Skills: Tumble +4, Move Silently +4, Hide +4, Jump +4, Balance +4, Open
Lock +4, Search +4, Spot +4, Disable Device +4, Swim +4
Enhancements: Rogue Skill Boost 1, Rogue Hide 1, Rogue Move
Silently 1, Rogue Open Lock 1
href="http://ddo.tentonhammer.com/modules.php?set_albumName=album75&id=Finding_a_Trap&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Shadow Warrior Finding a Trap"
src="http://ddo.tentonhammer.com/files/gallery/albums/album75/Finding_a_Trap.sized.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Level
2
Class: Rogue
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Enhancements: Rogue Search 1, Rogue Spot 1, Rogue Dexterity 1
Level 3
Class: Rogue
Feats: Dodge
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Enhancements: Elven Dexterity 1, Elven Melee Damage 1
Level 4
Class: Fighter
Ability Score: +1 Strength
Feat: Mobility
Skills: Balance +1, Tumble +1
Enhancements: Fighter Armored Agility 1, Elven Melee Attack 1
Level 5
Class: Fighter
Skills: Balance +1, Tumble +1
Feat: Weapon Finesse
Enhancements: Fighter Strength 1
Level 6
Class: Rogue
Feats: Lesser Dragonmark of Shadow
Skills: Open Lock +3, Search +2, Spot +2, Disable Device +3
Enhancements: Rogue Skill Boost 2, Rogue Hide 2, Rogue Move Silently 2
Level 7
Class: Fighter
Skills: Search +1, Spot +1
Enhancements: Rogue Open Lock 2, Fighter Mobility 1
Level 8
Class: Fighter
Ability Score: +1 Dexterity
Feat: Precision
Skills: Search +1, Spot +1
Enhancements: Rogue Search 2, Rogue Spot 2
href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album96&id=Shadow_Warrior&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Shadow Warrior scouting"
src="http://ddo.tentonhammer.com/files/gallery/albums/album96/Shadow_Warrior.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Level
9
Class: Rogue
Feats: Greater Dragonmark of Shadow
Skills: Open Lock +3, Search +2, Spot +2, Disable Device +3
Enhancements: Elven Dexterity 2
Level 10
Class: Rogue
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Enhancements: Rogue Dexterity 2
Level 11
Class: Rogue
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Enhancements: Elven Melee Attack 2
Level 12
Class: Rogue
Ability Score: +1 Dexterity
Feats: Combat Expertise
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Enhancements: Rogue Skill Boost 3, Rogue Move Silently 3
Level 13
Class: Rogue
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Level 14
Class: Rogue
Skills: Tumble +1, Move Silently +1, Hide +1, Jump +1, Balance +1, Open
Lock +1, Search +1, Spot +1, Disable Device +1, Swim +1
Enhancements: Rogue Dexterity 3
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