Ten Ton Hammer: What
happens if a player uses the same pet from the very beginning levels to
the end game? Will the pet be super strong? A pimped out super pet? Or
will players be looking for that stronger pet?
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Players will
always be looking for their next cool pet.
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Craig:
Players will always be looking for the stronger, more advanced pet. The
mobs that players can capture later in the game have stronger stat
growth than the early pets. Every single pet has a specific range of
stat growth, HP, strength, stamina, etc. The stronger monsters have
better stat growth.
Ten Ton Hammer: So
players will be trying to get into those higher end areas and trying to
capture the more advanced monsters so he can have the
“ultimate” pet.
Craig: But
you can only capture a pet if his level is the same as yours or below.
You can’t capture a higher level pet. Those higher level
monsters would kill lower level players anyway, because
you’re trying to get that monster down to a sliver of their
HP in order to capture it.
The capturing isn’t 100% guaranteed every time either. You
have to go into town and buy these nets from an NPC and sometimes those
captures will fail. If you’re trying to capture a pet
that’s at your level, it can be fairly dangerous.
Ten Ton Hammer: Are
players going to be trying to capture every single pet? Will we want to
catch them all?
Craig: I
think so. A lot of the monsters from the end game are really awesome
looking. That said, you start out with a little baby fox.
It’s definitely not the most badass looking pet,
y’know?
You’re going to want to go out and get something that looks
really cool.
Ten Ton Hammer: Do the
appearance of the pets change when they level up? Are people going to
collect the bigger monsters simply because they look better?
Craig:
People will probably collect the pets for different reasons. Some
people will have the Pokemon attitude and want to collect them all.
Others will want to collect the unique looking pets that no one else
has. Some players will probably collect them to level them up and use
them for the “melding system” that I referred to
earlier.
When pets hits level thirty or above, you can meld two of them
together. You aren’t going to create a chimera, but you are
going to get one of those two pets back with increased statistic
growth. You can meld pets up to ten times. You can really max out pet
stat growth that way.
When you meld pets, their stats reset back to level one, and
that’s why the pet leveling curve is so much faster than the
players. If I have a pet that has an HP growth stat that is five points
higher than it was previously, that pet is going to have 150 more hit
points by the time he hits level 30.
Ten Ton Hammer: So
essentially end-game players are going to capture ten of the highest
ranked pets that they can, then they’re going to meld all
those pets together to form the “uber” pet. Is that
what players are going to do?
Craig:
*laughs* There are several reasons why players are going to use the
meld system. One is the stat growth that I talked about. The other is
in the attitudes. When you start melding your pets, they have a chance
of having an upgraded attitude. A bright pet can become
“pious” and that allows them to gain more advanced
skills.
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