The other hot topic of discussion is of course the nifty new skill
training queue. While it may not be as useful for players sporting
millions of skill points, learning to use the queue blends seamlessly
into the new tutorial. Skills are now given to players in a manner
which explains how they fit into the grand scheme of possible career
choices, whereas previously players would amass a giant pile of skills
via character creation based on seemingly arbitrary choices with no
real explanation of what they were used for, or in some cases, they
would serve no purpose at all depending on what you wanted to
accomplish in the game. When combined with the epic mission arc, adding
this kind of structure at the entry level is easily the most
significant leap forward EVE has seen in years.
|

Apocrypha
raises the bar in terms of delivering meaningful content to a broad
spectrum of players
|
The
Damsel
in Distress
At the conclusion of the old tutorial missions, players were more or
less given a pat on the back by their agent and then left to their own
devices. I still remember hitting that point the first time and
thinking, “Ok, what now?” It was easy to feel
slightly overwhelmed, and with no true social hubs in EVE I also had
that moment of wondering whether I’d meet other pilots and
hopefully survive in some of the harsher environments outside of high
sec space.
While I don’t want to give any spoilers here as to the
content of the epic mission arc, I find it to be a brilliant solution
for transitioning players from the tutorial to the great wide open of
New Eden. Unlike standard agent missions, the missions along the epic
arc never expire, so there isn’t that pressure to do them on
anyone’s schedule other than your own. In the meantime, they
were cleverly crafted in such a way that it encourages players to work
together while not making it mandatory, at least earlier on in the
chain.
One sticking point here is that while my tutorial agent did mention
where I needed to be to begin the epic missions, they failed to add a
bookmark for my new contact, and I foolishly forgot to do so myself.
Thankfully some of the other pilots in the area were kind enough to
point me in the right direction; otherwise I’d likely still
be spinning the 3D map in circles looking for a star system that
sounded familiar. Another slight bump in the transition comes in the
form of your new contact being seven jumps away. Considering the
vastness of known space that’s not too terribly far, but
those jumps begin to add up once you realize you have half a dozen
ships sitting in your hanger that you might want to bring with you.
Captain’s
Log: Stardate 3160.9
Dalmarus made some excellent points about expanded content in
a
recent Forever
Fantasy column.
In that article’s accompanying
forum discussion,
the
EverQuest:
Lost Dungeons of Norrath
expansion was brought up which is an excellent example of delivering
meaningful content to a broader spectrum of players; something SOE had
previously been criticized for not accomplishing with the earlier,
raid-centric Planes of Power. LDoN has not only been one of
my favorite expansions, but in many ways it set the bar for what could
be achieved with new content when developers broaden their focus to
accommodate a larger potential audience.
By and large, Apocrypha manages to bring something new to the
established universe of EVE in meaningful ways for players of just
about any skill level. Even if the expansion itself weren’t
free to current subscribers, I think Apocrypha raises the bar both in
terms of quality and providing meaningful content to a broad spectrum
of players. I’ve been a big proponent for content that
expands a core MMO experience outward rather than strictly upward, and
the latest installment of the EVE saga not only accomplished exactly
that, but does so with flying colors. Mind you, most of those colors
are different shades of gunmetal gray, but this
is
EVE I’m talking about here!
Have you been playing through Apocrypha? If so, be sure to share some
of your impressions on our forums, or if you’d prefer,
my inbox
is always open! In the meantime, this is Captain Sardu,
signing off!
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