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Jumpgate, LEGO Universe, and Gazillion - An Exclusive Interview with Scott Brown - Page 2

Posted Tue, Mar 17, 2009 by Cody Bye

Ten Ton Hammer: I'm guessing that Codemasters is still going to be involved in the process then?

Scott: Yes. None of that has changed. Codemasters is doing both North American and European distribution, and they're basically doing "operations" in Europe, while we're doing it here.

Ten Ton Hammer: So where does Gazillion come into the picture?

Scott: They're going to be doing customer service, hosting, and billing. The reality is...they're the reason we've been able to do this all along. They have a lot of expertise involved with making this happen.

It's been outstanding. They're just bringing a lot to the table.

Ten Ton Hammer: So how did the deal come about?

Scott: We were getting bigger, things were getting a bit beyond my ability to personally finance the company. So we started looking at options. We asked ourselves, "How is this going to work?"

At the same time, we had met these guys and had been sharing ideas. We actually met in China originally, of all places. We just hit it off as two guys running similarly sized game companies. The idea of this whole enterprise really just came out of our similarities and a suggestion rather than a big "we're in acquisition mode" purchase.

These guys aren't really like that mega-company mentality at all. We finally had someone that could empower us in the VC part of things. They're just a little different kind of company; they're a very cool, unique style of company.

Ten Ton Hammer: Have you seen the other games that Gazillion is working on?

Scott: Oh yeah.

Ten Ton Hammer: Pretty cool?

Scott: Amazing. Really, really cool stuff under development.

And there's so much stuff that isn't announced either. They're really serious about being an online entity. They want to do what's right and cover all the bases. Good guys.

Ten Ton Hammer: What else would you like to tell Ten Ton Hammer readers and JGE and LEGO fans?

Scott: I think it's important to know that this just insures that Jumpgate has whatever it needs to succeed. They've worked closely with Codemasters and LEGO to make sure they're a strong fit with both companies.

It may seem like a rush of information, but this was a long time in the making. They worked with all our partners to make sure, in every way, they could make things better.

The other important thing to note is that this deal is already a success. It's already been almost a year. We can almost talk in hindsight about this being a good relationship.
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