I've had many fun moments playing
EverQuest
over the last ten plus
years (I was one of the folks that got into beta fairly
early). I've probably got even more stories about working on
the game for eight of those years. But for me, like probably
many people that have played the game, my favorite stories come from my
earliest days playing; playing with my guildies in fact.
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It's hard to describe the exact reasons that I remember those times so
fondly. Specifics are hard to come by when you're my age
remembering ten years back. I do know that primarily it was
the people. It was my guild. Most of us "met"
through a weekly web-zine thing as contributors, editors, goofballs or
artists long before the game launched. At some point all of
us were invited to beta and were off and running with our "RP" guild of
dark elves. I, uncharacteristically, played a
cleric. I still smile at the hours I'd spend standing at the
zone line from Kithicor to Commonlands finding new ways to explain to
other dark elves that killing our own guards was foolish, though very
hateful indeed. We were constantly roleplaying in the face of
leet name calling and such, and we loved every minute of it.
Our post launch guild was far more diverse. We had a ranger
that steadfastly led our entire group, trailing behind using
auto-follow, directly over a cliff causing the death of several of our
weaker members. We had our hide and seek games in Qeynos,
where they unfairly proclaim my use of illusions as cheating.
We had good times doing things that the designers meant for us to
do. We had just as much fun doing whatever we thought a band
of adventurers might do in their off hours.
But my favorite
EverQuest
memory happened in real life. In
Las Vegas, in fact. This was the first time our guild met in
real life. We came from all over the country, and from other
countries as well. This was one of the wonders of
EverQuest,
that a dozen or more people who had never actually met would consider
themselves close enough friends to fly to Las Vegas and spend a weekend
together.
I can only imagine what the others thought. I know that I was
thinking that it was going to be pretty awkward. I figured
that there was no way I'd like most of these people in
person. Hell, they were roleplayers, so there was a good
chance they weren't nearly as interesting in real life as they were in
game. Of course, I was wrong. Each and every one of
them was an amazing person. We genuinely liked each
other. Our friendships grew stronger, and it wasn't as weird
as I thought to have a real face to give to the game face.
That Fan Faire in Vegas was the most memorable time I've had related to
EverQuest
and it served me well when I start to wonder why I was
working sixty hour weeks on the game.
For most folks of the current generation this might not seem like
anything new. But this was ten years ago. Back then
most folks didn't know that you could actually make friends over the
internet. I know I didn't. That experience had a
lot of influence on me and helped me in the work I did early on
EverQuest
as a Community Relations Manager. And now as a
designer I try to keep it in mind as I build content for the
game. EverQuest is a game, sure, but it's also a place to
make connections and enjoy a great time with good friends.
Alan VanCouvering,
Assistant Lead Designer
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