SWTOR Database

Exclusive Earthrise Update Interview - Page 3

Posted Thu, Mar 19, 2009 by Garrett Fuller

Ten Ton Hammer: We have talked a lot about the PvP aspects of Earthrise, what is something you have not told us on the PvE side of the game that is exciting to work on?

Atanas: Earthrise is taking a small break from the tried and proven formula of providing disconnected quests and instead provides strong storylines based around the two factions in the game. Along the storyline players will be able to gain the respect of many independent organizations in the game, following their goals and agendas and earning favor and rewards for their actions.

Ten Ton Hammer: As a player what skills will my character have to choose from? What types of training will be available?

Atanas: Combat is broken in two major schools – Soldier and Tech. Soldier skills are those that operate with an array of weaponry based on physical prowess and coordination – from melee batons through a vast array of ranged weaponry to special power fists that blast back the enemy. Tech skills are based on knowledge and operation of high-tech gear. These skills include operating deadly weapons with the power of emotion; nanocontrol over clouds of combat nanites, or psionic powers enhanced by resonating holographic locus that envelops the psionic and enhances his mental powers. Aside from these two schools is the support skill group which consists of First aid, Scouting abilities dealing with stealth and confusion of your opponent and Robotic Control, a skill that allows the player to have his own robotic assistant that helps him in combat.

Ten Ton Hammer: What is your favorite part about working on the game as a player, what is something you think fans will really enjoy?

Atanas: My personal favorite is the sieges where players will be able to capture territories and build their own bases. If you are interested in what the other developers enjoy about the game, you should read our most recent newsletter!

Every player comes into a game looking for something specific and I think fans will enjoy those parts of the game that lead them to Earthrise. Those who like to PvP will find the intense PvP action filled with challenges very enjoyable. Those who like crafting will love the crafting in Earthrise.

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Earthrise-Shootout.jpg

Masthead Studios announces that Earthrise will shed its subscription chains early next year and will be removing subscriptions on December 1st.

Press Release, News, Official Announcements
Tue, Nov 15, 2011
Martuk
Earthrise_Group.jpg

Now is your chance to explore the post-apocalyptic world of Earthrise for a lot less.

Press Release, News, Official Announcements
Wed, Jul 27, 2011
Martuk
Earthrise-Expansion.jpg

Masthead Studios has announced the first major expansion update filled with Territorial War areas and new content for their MMOG, Earthrise.

Press Release, News, Official Announcements
Thu, Jul 14, 2011
Martuk
Earthrise_Vehicle2

Masthead Studios is still riding high off of the February launch of their post-apocalyptic MMOG, Earthrise. But the devs haven't been resting since the game's launch and have already put out updates improving the game and adding more content. Earlier today Masthead also released two new pieces of concept art for two new vehicles that will be making their way into the game later this year. Check them out after the break.

Images, News
Wed, Apr 20, 2011
Martuk
Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows
Developer: Masthead Studios
Genre: Science Fiction
Status: Cancelled
Release Date: February 4th, 2011
Fee: P2P
ESRB Rating: NR

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