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Game Developers Conference 2009

Exclusive Gatheryn GDC '09 Interview - Creating an "Advanced Casual" MMO - Page 3

Posted Wed, Mar 25, 2009 by Cody Bye

Ten Ton Hammer: Can you tell us more about the casual games?

Isa: The casual games are really a lot like jobs and professions.

Ten Ton Hammer: The jobs and professions from other MMOs?

Isa: Yeah, a little bit. There will be skills that you actually build while you’re playing mini-games and micro-games.

An example of a mini-game is going to a chemistry lab and making potions. Basically, you walk into a chemistry lab and see a station with a bunch of different beakers on it. When you click on one of those stations, it actually launches a mini-game.

While you’re playing that game, you can still see your character and your character is animated and actively making potions. She’s reacting to the successes and failures in the mini-game itself. So as you’re making potions, you can be increasing your alchemy skill at the same time while still giving you an immediate reward and keeping you connected with the rest of the world. The potions you create might also be required to help you complete a quest and things like that.

Ten Ton Hammer: At launch, how many mini-games are you going to have?

Isa: At launch, we’re going to have fifteen in the game.  In addition to the mini-games, we’ll also have what we call “micro-games.”

As you’re exploring the world, whether you’re in the city or in the countryside, you can interact with the world. This is something that, I think, players will have fun with. It’s very simply stuff, like picking items up off the ground.

For instance, you can go to the beach and pick up seashells. You can go to the apple orchard and pick up apples, or maybe you stumble across some scrap metal or equipment that you can piece together or sell. You can also take these items and use them as raw materials to craft other items.

There are other activities out there, like what we call…*laughs*…tree-shaking. Basically, you can walk up to a tree, hit or kick it, and loot will fall out of the tree.

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Windows
Developer: Mindfuse Games
Genre: Fantasy
Status: Cancelled
Release Date: TBA
Fee: TBA
ESRB Rating: NR

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