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Game Developers Conference 2009

Exclusive Gatheryn GDC '09 Interview - Creating an "Advanced Casual" MMO

Posted March 25th, 2009 by Cody Bye

Learn a bit more about Gatheryn, the first "advanced casual" MMO.
Whenever a developer for a multi-million dollar smash hit like The Force Unleashed packs up her things and moves to a different development company, people perk up and take notice. That’s exactly what happened when former-LucasArts employee Isa Stamos joined up with MindFuse as the studio director to help create the upcoming “advanced casual” MMO Gatheryn. While at GDC, the Ten Ton Hammer staff was able to chat with Isa about the finer points of Gatheryn and how this game may be a gateway for players not exactly familiar with the MMO experience. Read on!

Ten Ton Hammer: What about player housing? The Sims is obviously a big game in the more “casual” marketplace.

Isa: There’s definitely a lot in the game that will keep players come back over and over again. We’ll have player housing, and the way it will work is that free-to-play and micro-transaction players will be able to save up silver so they can afford an apartment or house, and subscription players will actually be granted ownership of an apartment as part of their “citizenship.”

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Windows
Developer: Mindfuse Games
Genre: Fantasy
Status: Open Beta
Release Date: TBA
Fee: TBA
ESRB Rating: NR