Whenever a developer for a multi-million dollar smash hit like style="font-style: italic;">The Force Unleashed
packs up her things and moves to a different development company,
people perk up and take notice. That’s exactly what happened
when former-LucasArts employee Isa Stamos joined up with MindFuse as
the studio director to help create the upcoming “advanced
casual” MMO href="http://www.tentonhammer.com/taxonomy/term/1722"
target="_blank">Gatheryn.
While at GDC, the Ten Ton Hammer staff was able to chat with Isa about
the finer points of Gatheryn
and how this game may be a gateway for players not exactly familiar
with the MMO experience. Read on!



Ten Ton Hammer: What
about player housing? The
Sims
is obviously a big game in the more
“casual” marketplace.




Isa:
There’s definitely a lot in the game that will keep players
come back over and over again. We’ll have player housing, and
the way it will work is that free-to-play and micro-transaction players
will be able to save up silver so they can afford an apartment or
house, and subscription players will actually be granted ownership of
an apartment as part of their “citizenship.”


  • target="_blank">To read the rest of our exclusive Gatheryn
    GDC '09 interview, click here!

To read the latest guides, news, and features you can visit our Gatheryn Game Page.

Last Updated: Mar 29, 2016

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