
Staff (caster)
The Staff leader is similar to the Shaman
mercenary that players can recruit at level one. He fires
magic bolts from his staff in one hand and can hold an orb to boost his
intelligence in the other. His magic defense and intelligence are best
among leaders but all other attributes are the worst. Staff leaders
cannot attack flying enemies with their standard attack.
Common Spells
- Blessing of Life – Heal one ally to one row of allies
depending on the level of the caster. Cooldown 2.
- Brutal Will – Increase the accuracy and evasion of a row of
allies. They will attack automatically until the spell wears off.
Duration 4, Cooldown 3.
- Hex of Darkness – Attack one to two enemies in a column
depending on caster level with a dark magic DoT. Duration 3, Cooldown 2.
- Guard Dispel - Remove the Holy Guard buff from the row.
- Evanescent Scud – An ethereal assault that hits all foes.
Combines with Destructive Wind to trigger the powerful Bursting Beam.
- Mana Shield – Converts the damage dealt into HP at the
expense of magic points. Only works if the leader is the target of the
attack, not collateral damage. Duration 1.
Level 100 Unique Spell
- Flame Blow – Attack all enemies with fiery magic. Duration
2, Cooldown 3.
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