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Ten Things you Need to Know about EQ2 Shard Armor - Page 2

Updated Thu, Apr 09, 2009 by RadarX

There are Different Armor Sets – Selecting which set you want is an important choice and it’s expensive to change your mind.  You’ll see at least 2 or 3 ambiguously named choices available when you go to the merchant.  Some of these are made to fit multiple classes, so look carefully first at the primary stats of the pieces.  If you are a Brigand and see high Intelligence instead of Strength or Agility, odds are you might be looking at a piece better fit for a Dirge or Troubador.  You may however find the numbers quite comparable so next look at the set bonus provided and reflect on what fits your personal playstyle.  Do you want a group heal set off every few seconds or an overall increase in Combat Art damage?  Purchases are non-refundable so choose wisely.   

This is your destiny

This Isn’t Solo Work – We’ve seen so many MMO games finally relent to solo play by adjusting quest series and monsters to make content more palatable.  Unfortunately for those who lean towards this play style, this is not an example.  There is no option to complete solo instances or quests to earn shards so it’s time to make friends.  While we won’t lie and say it’s easy to find a group, especially under level 80, there are plenty of groups running the Mission of the Day.  There is plenty to do in the Moors of Ykesha and some extremely nice quest rewards but they pale in comparison, so it may be painful, but a pick up group might be in your future.   

Shards are Tradeable – A recent addition made an interesting change to shards which were no trade and bound to your character.  Perhaps your group needs a tank but you want shards for your Wizard gear.  Traditionally this usually put your Wizard completely out of luck and your Beserker had some unneeded shards. They can now be passed via your bank to other characters allowing some much needed flexibility in the process.  

It’s the End Game – We mentioned it briefly above, but it bears repeating and a little extra detail.  Currently the shard gear is the non-raiding end game for EverQuest II, period.  At minimum you will need Tier 2 armor if you are serious about raiding in the Shadow Odyssey, and unless you are a really cute female, most guilds aren’t going to bring you in without it. Even if you are happy doing last expansions raids, this gear is only slightly worse and will cost you less DKP.   

We hope this has cleared up anything you didn’t understand or explained where the end of the EverQuest II experience is.  The system has proven extremely popular in the community and will continue to provide content until the next expansion. There is plenty more to learn but these are the basics, so check out EverQuest II to learn more. 

EQII-Erollisi-Day.jpg

Sony Online Entertainment announces Valentine's Day themed events for Free Realms, Star Wars: Clone Wars Adventures and EverQuest II.

Press Release, News, Official Announcements
Tue, Feb 07, 2012
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EverQuest II Executive Producer Dave “SmokeJumper” Georgeson hands off the producer reins to Holly “Windstalker” Longdale.

News, Official Announcements
Fri, Feb 03, 2012
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EverQuest II Executive Producer Dave “SmokeJumper” Georgeson explains the decision to remove the Critical Mitigation stat from the game.

News, Official Announcements
Thu, Feb 02, 2012
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EverQuest II's Kelethin City Festival begins with a week of new festivities, items and quests for 2012.

News, Official Announcements
Wed, Feb 01, 2012
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Windows
Developer: Sony Online Entertainment
Genre: Fantasy
Status: Published
Release Date: November 8, 2004
Fee: F2P with P2P Option
ESRB Rating: T

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