Ten Ton Hammer: Again
looking at the description, it seems like the Soldier has a lot in
common with the tank class from many other MMOs, especially the Warrior
from WoW. How do you believe this class differs from tank classes in
other MMOs?
Hue: The
core role of a Soldier in
Alganon
is exactly that - a tank. They are designed to fight via melee
weaponry, be able to take survive large amounts of damage from their
enemies, and manipulate the enemy in order to keep the attention on
themselves and away from those they are charged with protecting. When
we designed the classes, we designed them with these roles in mind.
We believe that much of the fun of MMO combat lies in cooperation and
interdependence. It is fun to enter a combat encounter, choose which
role you want to take, and then perform that role with precision and
expertise, sticking to the strategy, but adjusting your tactics as the
battle ebbs and flows.
It's no fun to enter an encounter and find that you are weak at the
role you've chosen, so we've designed our classes to be strong at their
roles. We've designed our Soldiers to be extremely good tanks.
This, of course, means that they will have the ability to mitigate
damage done to them. They will be able to control the enemy AI and make
themselves the primary target. They will be able to defend their group,
absorbing damage that would otherwise hit the weaker party members. For
the most part, rather than designing the core of the solder class to be
a "different" tank, we've designed our core soldiers to be a "better"
tank. If you've played a tank in another game, there are actions you
were glad you had - our Soldiers have those. There are also actions you
wished you had - our Soldiers have those, too.
However, the one area where our Soldiers are very different from tanks
in other games is in the Tactics specialization. Soldiers who
specialize in Tactics abilities will have the ability to join a group,
not as a tank or melee damage dealer, but as a support class - one that
boosts the abilities of the group, rather than focusing on his own
actions.
Ten Ton Hammer: There are
four different "specialization" branches listed on the website. Are
players going to choose various abilities in these branches to become
"Core Soldiers" or "Tactic Soldiers" or does this signify something
else?
Hue: Teamwork
is a major part of the fun of MMO combat, so we've designed our classes
to be strong at their primary roles. But, we also know that it's not
fun to be locked into a single role. That's why we designed our Dual
Role system. Every class has a "core" role that they advance
automatically, but they also get a set of ability points they can spend
towards a secondary role. Should they choose to place all their points
in a single secondary role, they will be able to compete in that role
at the same expert level as their core role.
Since nearly every enemy has a melee attack, it makes sense that the
enemy will approach its target and fight in melee range. This means
that any damage bonuses a tank has will also help a melee-range damage
dealer. It was easy for us to decide that one of the secondary roles of
a Soldier would be a single-target melee damage dealer. A Soldier that
specializes in Weaponry will be able to target a single enemy and "burn
them down" quickly and efficiently.
Fighting a single foe is very different than fighting a room full of
enemies; it takes a specially trained Soldier to be able to handle both
situations effectively. That is where the Protection specialization
comes into play. While every Soldier, Protection or not, can handle the
one-on-one boss encounter, it will take a Soldier specializing in
protection to effectively keep a room full of enemies from overrunning
their allies.
Some Soldiers, however, prefer to take a leadership role. Rather than
spending anger on damaging an enemy or drawing attention to themselves,
a Tactics Soldier will spend their anger on buffing and enhancing their
party. Rather than always standing toe-to-toe with the enemy, they will
find themselves zipping around the battlefield, shouting orders,
providing bonuses, even reducing the threat generated by their allies,
before charging back to the front lines to build anger and repeat the
process.
These specializations all come without losing their core abilities.
Whether they choose to specialize in Weaponry, Protection, or Tactics,
a Soldier will always be able to switch to defensive stance, take up a
sword and shield, and join your group as a tank.
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