Bloodwarrior
The Bloodwarrior is the oldest Discipline still existing. It can be
traced back to the very first human warriors and is as such seen as a
barbaric remnant. Before the Great Collapse the Bloodwarrior stood for
little more than a title. It glorified those involved with battle,
often pointing out scars as trophies of survival; sometimes even carved
themselves in bloody rituals. Though it was seen as a Discipline, it
was regarded as the "base" of a warrior’s mindset.
After the Great Collapse however, all the proper Disciplines proved to
have lost a great deal and the Bloodwarrior became more than a title.
It became the mark of those who still knew how to fight by heart. This
mindset was cultivated in a strange and harsh environment and the freed
energies of the Deadspell Storm imbued the scars with actual force.
Strengths:
While a lone Bloodwarrior may have a hard time and may die easily
unless they are able to control their abilities, they are an integral
part of any group. The use of scars allows the Bloodwarrior to greatly
weaken their enemies, allowing fellow group members to dispatch them
with ease.
Unique
Ability: Scars
Bodyslots:
Available
from Runeshop Bloodletter Appen Nander
| NAME |
FAME RANK |
EFFECTS |

Magical
Repulsion
|
5 |
Increase Magic Resistance.
Decrease Melee Resistance.
User Startable. |

Rush of
Confidence
|
10 |
Gain 1 Rank of Physique and 1 Rank
of Morale when you hit.
Lose 1 Rank of Concentration when you hit.
Limited to 3 uses.
User Startable. |

Restoration
Web
|
15 |
Increase health regeneration.
Lower resistances. |
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