Introduced with href="http://www.tentonhammer.com/node/64386" target="_blank"> style="font-style: italic;">Pioneers of Iria,
the expansion to Nexon’s  href="http://www.tentonhammer.com/taxonomy/term/856"
target="_blank">Mabinogi,
Giants hail from the frozen lands of Physis on the continent of Iria.
Humans can visit them via a Mana Tunnel, but Giants are at war with
Elves. Giants are the largest of the races in style="font-style: italic;">Mabinogi; they can
even carry a human companion on their shoulders. All Giants are
proficient in melee combat and can dual wield blunt weapons.

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Benefits
of being a Giant

  • Enjoy high melee
    combat proficiency
  • Become devastating
    with 2H weapons
  • Dual wield blunt
    weapons
  • Improvise an
    emergency weapon out of some trees
  • Use Assault without
    a shield
  • Throw spears
  • Get skills for
    minimal AP
  • Carry one human
    companion
  • Move faster than
    humans
  • Morph into a Beast
    to eke out more damage
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Drawbacks
of being a Giant

  • Deprived of shields
  • Denied use of some
    musical instruments
  • Blocked from using
    archery combat skills and weapons
  • Suffer from low
    dexterity and intelligence
  • Limited to small
    selection of armors
  • Attacked by Elves
  • Expend large amounts
    of energy on skills and spells
  • Forced to ride only
    one Giant per pet while other races can share rides on some pets
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Giant +
Savage Beast mode = kicking tail and taking names.

Equipping a Giant

Giants are big targets that will get hit a lot because of
their low dexterity. To make matters worse, armor for Giants is not as
good as armor you can find for humans and Elves, and you won’t be able
to use a shield. Instead, your focus should be on gearing up to deal
damage quickly and relying on your hearty Giant frame to survive the
onslaught.

The big debate over weapons for Giants right now centers on
dual wielding blunt weapons versus carrying a two-handed weapon. In
groups, it is advisable to wield two blunt weapons, such as maces, to
dish out damage. With two swings, you will have two chances to hit. For
solo play, the risk of swinging a 2H delivers the reward of an extra
chance to stun enemies. Stunned enemies can’t hit you, so that’s not a
bad option.

Savage Beast Mode

Giants possess and innate ability to morph into Beast mode and
“bring the pain” to enemies. Your Giant will change its physical
appearance (skin color darkens and spikey fur appears) and grow a bit
larger. Mabinogi
veterans will recognize this as being similar to the Paladin/Dark
Knight transformations of humans, but the important thing is that Beast
mode boosts stats and opens up special skills. The length of time you
can remain in Beast mode depends on your level. Few things in style="font-style: italic;">Mabinogi are as
impressive as a Giant in Beast mode releasing a punishing blow with a
2H weapon.

Dealing with Elves

Elves and Giants are hated enemies, so you will be
kill-on-sight if you try to enter the Elven city of Filia. Any time you
flag yourself for PvP, Elves will be looking to take a shot at you,
too. You’ll find Elves can run circles around you if you are not
careful. They are nimble, so the trick is to back them into a corner
and force them to fight toe-to-toe.

Dealing with Humans

One of your goals as a Giant will be to persuade humans to
join the battle against Elves. Keep in mind that not every human will
be convinced that your cause is righteous; you could end up with some
nasty PvP surprises if you forget. Humans are slower than Giants but
tend to have better armor and a wide selection of skills. Look to
strike them and then move away in a sort of jab and weave pattern.


To read the latest guides, news, and features you can visit our Mabinogi Game Page.

Last Updated: Mar 13, 2016

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