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DC Universe Online VIP Interview - The Devs Answer Your Questions (Page 3)

Page:123

Posted April 22nd, 2009 by Cody Bye

Ten Ton Hammer: What features are we going to have for super hero / super villain groups? (RawGutts)

Player Power

Yanagi:
Super hero / super villain groups are player created Leagues & Legions in DCUO.  They'll function as your typical guild system and will have your standard set of support features.

Ten Ton Hammer: Will I be able to at any point decide to "dark side" and ultimately become a super villain or redeem myself and become a super hero? (Sirr01337)

Yanagi: No, once you create a hero or a villain at the beginning, you won’t be able to switch sides.

Ten Ton Hammer: Can you list five reasons off the top of your head why someone who has had really bad experiences with SOE in the past should give SOE another shot [by] buying this product? (RawGutts)

Yanagi: I can give you one big reason -- we’re doing something totally new with DCUO. The prospect of action-physics combat and the DC characters in a persistent online world is something we’re very excited about, and we hope our fans are, too. Our mantra here in the Austin studio is “prove through play.” We are taking that to heart, by bringing the latest demos of the game straight to fans at events such as San Diego Comic-Con.

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DC Universe Online Details

    Windows PlayStation 3
  • Developer: Sony Online Entertainment
  • Genre: Comics
  • Status: In Development
  • Official Website
  • Monthly Fee:
  • Release Date: TBA
  • ESRB Rating: RP (Rating Pending)

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