Ten
Ton Hammer: The
release of the Mission Architect has certainly been hailed as one of
the more ambitious projects to ever be constructed and completed by a
post-launch MMO development team. Why did you decide to undertake such
a massive project and how long – really – did it
take your team to complete?
MM: The
“why” really was a “why not?”
We answered the “why not” about halfway through
development and realized that this was going to be a BIG system, bigger
than just another feature for our game, but something that had the
potential to influence the MMO genre as a whole and being so far down
the rabbit hole at that point there was no turning back.
As for the “how long”, pinpointing the actual start
date is trickier. Joe “Hero 1” Morrissey came up
with the genesis of the idea a couple months after he was hired, but
that barely resembles the final system we ended up with. All told there
was about eight months of devoted production time to the system, with
roughly 10 months of pre-production design work to get us to a point
where we thought we could implement it and it would be fun. This
feature was the most massive undertaking since the Launch of
City of Heroes in
2004.
Ten Ton Hammer: What's
next for the team and the game? Are there any larger, overarching plans
going on in the background that players don't know about yet? When are
you going to be revealing those plans?
MM: All I
can really comment on at this time is that NCsoft is providing us with
more resources than ever before and we have some great stuff planned
for our players over the coming months and years. I’m sure
you’ll be one of the first to hear what we’ve got
up our sleeves, so stay tuned!
Ten Ton Hammer: A five
year anniversary seems like the perfect time to try to attract some
retired players back into the game. Besides the Mission Architect, do
you have any major initiatives that you're working on? Should current
players expect a major influx of faces soon?
MM: We’ve
released the Architect Edition, a new boxed version including both
City of Heroes and
City of Villains,
and it’s on the shelves right now. We’re also doing
a free re-activation period from Tuesday April 28th, through Sunday,
May 3rd, so retired players will be able to log in using their old
accounts and try out all the cool new stuff we have to offer, including
Mission Architect.
Comments
Post your comments »
No one has commented on this post yet. Be the first! »