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Exclusive Alganon Class Interview #3 - The Magus - Page 3

Posted Sun, May 03, 2009 by Cody Bye

Ten Ton Hammer: Concerning equipment, what will a standard Magus be wearing when he/she goes into combat? Robes and a staff? Or are we going to see some heavily armored Magus?

HH: A Magus is a "glass cannon." They are limited to the light armor set. For the most part, this will be robes and either a staff, or a dagger and an offhand item. However, since Alganon uses the categories of light, medium, and heavy armor, it is possible that we can see mages in lightweight magical metal that looks very different than the robes we are used to, but performs the same in combat.

Ten Ton Hammer: Will any of the races excel at being a Magus? Or are the races equal in skill?

HH: At launch the two races available are the Human and the Talrok. These two races are the most balanced races of Alganon, and are basically mirrors of one another. Neither one is better at being a Magus than the other.

Future races, however, may have differentiation, but these other races will come after launch, and much can be updated before they are implemented. One thing we do not want is for players to feel like they have sacrificed the ability to be a good player because they wanted to look like a given race. We'll be able to say more about this when we get closer to adding new races.

Ten Ton Hammer: Is there anything else you can tell us about the Magus?

HH: Like all our classes, the Magus is designed to be dynamic and interesting for those that like this archetype. We hope that the secondary ability of a Magus to also be a tank or support class will make them more exciting to play than just DPS, and will make it easier for them to participate in a group. We are always looking for player input on how we can make them even more fun, so if you have any suggestions, be sure to stop by our forums and let us know!
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Windows
Developer: Quest Online, LLC.
Genre: Fantasy
Status: Published
Release Date: October 31, 2009
Fee: Free-to-Play
ESRB Rating: RP

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