Fallen Earth: A Front Row Seat to the Apocalypse Pt. 2

Posted Mon, May 04, 2009 by Sardu

Taking a break from his usual “lost in space” approach to writing about all things sci-fi in MMOs, Reuben “Sardu” Waters recently journeyed to Icarus Studios to investigate a more earthbound phenomenon. Last month he had a golden opportunity to meet with members of the Fallen Earth development team to take a tour of the studio, see a bit of the upcoming post-apocalyptic MMO in action and discuss numerous aspects of what sets the game apart from the sci-fi crowd. In the second part of an exclusive two part feature, Sardu touches on factions and PvP in Fallen Earth:

In Fallen Earth, it’s entirely possible for players to continue their advancement without ever being forced to participate in the PvP aspects of the game. In other words, while PvP is certainly a major aspect of gameplay and players will be encouraged to participate, there’s a massive amount of PvE content for players to explore. The goal here seems to be crafting an MMO in which both aspects are woven together in such a way that the lines begin to blur, the central conflict ultimately revolving around both NPC and PC forces in equal measure, resulting in an epic struggle that’s not mutually exclusive.

  • Click here to read Pt. 2 of Fallen Earth: A Front Row Seat to the Apocalypse!

  • Click here to read Pt. 1!

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