Guilds in the World of Warcraft are like plants and weeds in your real life garden. Some come up and grow into maturity and provide a positive benefit to those in and around them. Others spring up, cause issues, wither and die or are stamped out. What makes one guild be considered a weed and another considered a flower? That’s what Byron “Messiah” Mudry looks at in this guide to the basics of guilds and their organization in the World of Warcraft.

A lot of responsibility can be placed on officers, and the membership at large looks at them as a reflection of the guild, so choose carefully. All you need to wreck a guild is one officer flying off the handle at someone and the guild can fall apart.

You can read the whole guide here: Guild Basics and Organization in the World of Warcraft.


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Last Updated: Mar 13, 2016

About The Author

Byron has been playing and writing about World of Warcraft for the past ten years. He also plays pretty much ever other Blizzard game, currently focusing on Heroes of the Storm and Hearthstone, while still finding time to jump into Diablo III with his son.

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