Posted Tue, May 12, 2009 by Ralsu
Ten Ton Hammer's Danny "Ralsu" Gourley was a big fan of Mythos, and no one was sadder than he when Flagship Studios failed and Mythos disappeared while in development. Now that a lot of the former Flagship staff has teamed up with other industry professionals to form Runic Games, Ralsu has been keeping a close eye on their project, which is called Torchlight.
Ralsu immediately set out to run some questions by the minds responsible for the game. He caught up with Travis Baldree, Jason Beck, and John Dunbar. These gentlemen we kind enough to field queries about design decisions, the choice of Perfect World as a publisher, future goals, and more:
Travis Baldree: Apart from the fact that you will be able to transform your pet into other creatures using a mechanic similar to the one in FATE, we've talked a lot about having abilities that are equippable on your pets via a collar. This is stil in flux right now, so I don't want to commit to too many lofty goals just yet, but we definitely want your pet to gain new abilities as you play, keeping them interesting to develop.
Read the full interview here.
Comments
Post your comments »
Add your thoughts to the discussion! »