WoW: Shane Dabiri Interview

Shane Dabiri Interview Play.tm posted an interview today with the Lead Producer of World of Warcraft. Has the game evolved in ways that you didn't expect when it was first released? In some ways it has, but the great advantage of working on an online game is that we can sometimes make some pretty broad changes as needed. One example that comes to mind was the original PvP Honor System. We thought players would enjoy the challenge and accomplishment of achieving the highest rank, but after receiving good feedback from the community we decided to change the system to better fit the play style of our customers. Read the rest of this answer and more with just a click.

Shane Dabiri Interview

Play.tm posted an interview today with the Lead Producer of World of Warcraft.

Has the game evolved in ways that you didn't expect when it was first released?

In some ways it has, but the great advantage of working on an online game is that we can sometimes make some pretty broad changes as needed. One example that comes to mind was the original PvP Honor System. We thought players would enjoy the challenge and accomplishment of achieving the highest rank, but after receiving good feedback from the community we decided to change the system to better fit the play style of our customers.

Read the rest of this answer and more with just a click.

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