The Chronicles of Spellborn: High House Selection Guide

Posted Fri, May 29, 2009 by Sardu

You’ve fought your way through countless hordes of Ousted, decided upon a discipline within your archetype of choice (Rogue, Spellcaster or Warrior) and even managed to complete the Kestel Run in record time. All the while you’ve no doubt heard whispers from the eclectic mix of NPCs you’ve met on your journeys about the five High Houses; the distinct branches of the Enclave which you’ve dutifully served since first stepping off the shardship at Hawk’s Landing.

Unlike the more artificial, or tacked on approach to factions present in many MMOs, the High Houses themselves are tied to nearly all aspects of gameplay to varying degrees - a fact made all the more pertinent as you advance your way to level nine which is when you can begin the process of deciding which High House you want to align yourself with. As this is truly a milestone of character advancement that will have a direct impact on the future of your character, we’ve put together a handy guide to the five High Houses in The Chronicles of Spellborn; Maul, Rune, Shroud, Silver and Torque.

To read the full guide to High House Selection in TCoS click here!


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