To bring it back to the gamers, I had to ask the group what their
favorite MMO of all time was. Knowing that they might see through my
questions, I was surprised at their answers. Sixty percent of the
readers had favorite games that were original IPs, thirty percent
enjoyed games that were based on previous gaming properties (like WoW
or FFXI), and only ten percent selected previously established
non-gaming IPs.
Knowing their favorites, I then asked our Ten Ton Hammer readers what
game they were looking forward to the most. In another
shocking moment, I discovered that only 43% of the gamers surveyed were
really looking forward to an original IP, while 57% stated that an
established IP product held their attention. Not surprisingly, the top
game out of those surveyed was Star Wars: The Old Republic, especially
after the title’s E3 bonanza.
From these two relatively unscientific statistics, it’s easy
to draw some conclusions. First off, it seems that gamers definitely
hold original IPs in high regard, considering that majority of the
players asked consider a novel game their favorite MMO. While it can be
said that these top spots belong to older games, it’s telling
that only a small percentage of established IP games hold that
“favorite” spot. When you compare games like
The
Matrix Online,
Star
Wars Galaxies, and
Dungeons
and Dragons Online to
titles like
World of
Warcraft,
EverQuest,
or
Guild Wars,
you begin to
see the difference.
With that in mind, it’s astounding that the majority of
gamers polled still hold games in established IPs as their
“top” upcoming game. This just goes to show that
established IPs can definitely attract an audience, even if the end
products don’t live up to player’s expectations.
But who knows? Maybe the next crop of established IP products will
change that statistic.
However, it’s also worth noting that the *vast* majority of
cancelled MMOs have been original IPs. To my knowledge, only ONE MMO
that belonged to a previously established world has been cancelled, and
technically that one isn’t even shut off yet. In a shocking
move last week, Sony Online Entertainment announced that they would be
closing the doors on
The
Matrix Online. Compare that to the closures
(and re-openings and re-closings) of
Fury,
Shadowbane,
Ryzom, Tabula
Rasa,
Auto
Assault,
Meridian
59,
Asheron’s
Call 2,
Earth
& Beyond, and a
whole host of others.
The risks equal the rewards for original IP creators. For every two,
five, or ten failures, one original IP title moves to the upper echelon
of gaming and becomes a standout champion. April Burba put it best in
this comment:
“That 1 time out of 10 where you really hit it out of the
park with an original IP is pretty much the best feeling in the world.
It's how true stars of the industry are made and it means you get to
make more games based on that IP and run your own money machine into
the ground.”