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What the!? Shifty set you up! |
Setup by the Shuffler
Shifty agreed to duel with me, but he asked me to help him find some misplaced cards first. I helped him gather twelve cards in the area that he claimed had been dropped by Chugawugs (the locals) who had borrowed them from him first. Once I had them, he sent me to see Oggy, though I did not know what he had to do with anything.
Oggy took one look at the cards I had picked up and accused me of stealing from Chugawugs. He ordered me to go see the Sasparilla Brewmaster, a sort of town official. Shifty had set me up!
The brewmaster lectured me on the lack of wisdom in stealing from the large and powerful Chugawugs, but fortunately he saw the traces of Shifty’s handiwork on the setup. Ralsu achieved level 11 card duelist and obtained a flannel shirt.
I was out for revenge now. I’d beat Shifty in a duel and show him I deserved his respect. The ninja played a Chaos deck, and his special card was the Invading Bixie Mage, which was weak but could stun its opponent with the flip of a single green gem. To complicate matters, the Invading Bixie Mage went to Shifty’s hand rather than the discard pile when it was destroyed. This meant it kept coming back! I prevailed in a close battle, bringing Ralsu to level 12 and earning a pair of board shorts.
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They make everything bigger in Wugachug.. |
Having shamed Shifty, I returned to the brewmaster who told me that Shifty had been expecting an incoming package of cards that was lost. He advised me to seek Jammie Swiftsong out in Seaside to retrieve the cards for myself. This quest got Ralsu to level 13.
Dueling in Seaside
The long journey to Seaside was worth the time it took as soon as I saw the sandy beaches and clear skies. Seaside was a little stretch of paradise!
I found the postal worker named Jammie, and she told me of a box of cards she had found floating in the water. Discovering the cards got her hooked on dueling, and she wouldn’t hand them over unless I beat her.
Jammie was by far the toughest duelist I had faced yet. Her Order deck had a variety of cards that made it formidable. Costing only one coin was the Soaring Eagle, which sported zero attack but four defense. This made it very hard to destroy with my low cost cards. Her two-coin Royal Archer could be zapped to destroy any one creature of mine with a defense of two or less, causing it to be hard for me to keep weaker creatures on the board.
To make matters worse, she had resources that could be used to ready a zapped creature. So in one turn, she could zap her Royal Archer to destroy a weak creature I had blocking her Soaring Eagle. The Soaring Eagle would have a clear path to hunt and win a card. After that, using a resource would ready the zapped Royal Archer to allow it to attack or hunt.
Worst of all was Jammie’s power ups. One card would stun a foe when a single ruby flipped. Another would allow her to destroy one stunned creature when a single ruby flipped. It took me two tries, but I beat her and made Ralsu level 14 and won some high tops.
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