Ten Ton
Hammer: Obviously, I'm a huge fan of game lore. Some companies have
found success in creating novels based on their games, with some that
even serve as a sort of prologue to give those that are interested some
extra depth of "universe development". Are there any plans to do
something like this in the future? I mean, Keith Baker has done some
writing in the past….
Peterscheck:
I suppose anything is possible…
Ten Ton Hammer: The first
transmission log, admittedly posted long ago,
gives a great sense of impending danger (perhaps even doom?) with hints
that the Conflux have discovered the human race again as we continue to
seek out the mysteries of the universe. What kind of role will they
play in the conflict of JGE at launch?
Peterscheck:
The Conflux are a great story mechanic because they are
both mysterious and antagonistic. We have a lot of ideas about how to
use the Conflux and Amananth in particular, though I’m not
going to reveal them right now.
Ten Ton Hammer: With the
reported attack on Bleakstone, it's been
almost nine months since the last Transmission Log was posted on the
Jumpgate site. Are there plans for more official fiction for the
Jumpgate universe to be posted on the website soon? How soon should
players expect the storylines of the Quantar and the Octavians to be
told?
Peterscheck:
Yes. It’s always difficult to juggle the
development of the game and communicating those things to players
effectively. As we get closer to the end of development things also
become much more firm, which I know is what players are really after.
Ten Ton Hammer: Thanks
for taking the time to answer these questions.
Is there anything else about the various human factions (or alien
enemies) you'd like to share with the community before signing off?
Peterscheck:
Just want to say thanks to everyone for the continuous
interest and support. We got a ton of great coverage at E3
last week and many fans stopped by to say hello and play the
game. The best part about game development is seeing how much
the players enjoy your work!
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