Archive

Ten Facts You Should Know Before Playing DDO

Posted Sun, Jul 19, 2009 by Cody Bye

For many MMO gamers, Dungeons and Dragons Online was always that "other" game, something that didn't quite fit into the standard massively multiplayer framework established by EverQuest and World of Warcraft. If you're a gamer that thought DDO was too different to spend cash on to even give it a go, you're now in luck. DDO is about to go free-to-play, and Ten Ton Hammer has 10 random facts that might make your beta experience more enjoyable.

Don't be afraid to select a pre-made path. One of the biggest hurdles in DDO was always the fact that it was built on the number heavy D&D 3.5 system. Unfortunately the designers also had to include other advancement opportunities to make the long levels feel a bit shorter as well. This led to the inclusion of enhancements, which complicated the system further. Thankfully, with a variety of game updates known as Modules, the designers have simplified the process and given players some pre-made pathways they can follow that will produce viable and powerful characters.



GG_24_04
A horribly-abused system from gaming's past is all but eradicated from current titles.
Satire
Wed, May 07, 2014
gunky
Bonus-Weekend-Compile.jpg

Pick your poison. It seems like many games want your attention this weekend and they’re hosting an assortment of events to get it.

Beta, News, Official Announcements
Sat, Mar 15, 2014
Martuk
DDO-U21-Legendary-Halls.png

Celebrate the 40th anniversary of the Dungeons & Dragons saga with DDO’s Update 21: Legendary Halls.

News, Official Announcements
Mon, Mar 10, 2014
Martuk
DDO-Blue-Dragon.jpg

Turbine celebrates the 8th anniversary of Dungeons & Dragons Online with new content details and an interview with Ed Greenwood.

Video, News, Official Announcements
Fri, Feb 28, 2014
Martuk

News from around the 'Net