For many MMO gamers, Dungeons and Dragons Online
was always that "other" game, something that didn't quite fit into the
standard massively multiplayer framework established by EverQuest
and World of Warcraft.
If you're a gamer that thought DDO was too different to spend cash on
to even give it a go, you're now in luck. DDO is about to go
free-to-play, and Ten Ton Hammer has 10 random facts that might make
your beta experience more enjoyable.
Don't be afraid to select a pre-made path. One of the biggest hurdles in DDO was always the fact that it was built on the number heavy D&D 3.5 system. Unfortunately the designers also had to include other advancement opportunities to make the long levels feel a bit shorter as well. This led to the inclusion of enhancements, which complicated the system further. Thankfully, with a variety of game updates known as Modules, the designers have simplified the process and given players some pre-made pathways they can follow that will produce viable and powerful characters.