Outside The Box: End Game Content
In the weekly column at MMORPG.com Outside the Box we are given a look at Garrett Fuller's thoughts on end game content.
Here is the thing with end game content, the MMO industry is thinking in limited design terms. Okay, let's discuss our end game. Who has ideas? Well, there are two, PvP and Raid content, any others? anyone? These are currently the two main vehicles for end game design. Do you disagree? Can you find me a good example of a game where neither of these systems is used for players in the end game? If so please tell us, I for one want to see new ideas in this area.
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