Josh Williams and The Price of Freedom for Indie MMO Devs

Garage Games CEO Josh Williams comments on what it takes to be an independent MMO developer and relates the new tools available to those working on a shoestring budget in the opening keynote address straight from Indie MMO GDC 2007.

"Money is a formidable hurdle for any entreprenuerial developer, but Williams related that many times indie developers are their own biggest hurdle. Developers must be responsible with their dreams and, according to Williams, focus on what 2 to 3 people can build in 6 months. 'If you aim for six months, you might see it in a year,' Williams said, smiling."

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Last Updated: Mar 29, 2016

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