Archive

Richard Bartle at IMGDC 2007

Posted Fri, Apr 20, 2007 by LadySirse

Slaughtering Sacred Cows - Richard Bartle at IMGDC 2007

In interviews, keynotes, and roundtables Richard Bartle tours the challenges of independent design and challenges developers to go beyond conventional design constraints. Ten Ton Hammer seeks to summarize this online gaming luminary's many insights at the recent Indie MMO Game Developers Conference.

" But not Richard Bartle's real reason for staying current in the games industry. "Most of all," Bartle explained, "I want to be surprised for once." MUDs are more creatively fertile than graphical MMOs (for the same reason that books are more creatively fertile than movies – that is, visuals limit the imagination), and in his time he's heard a lot of "unique" ideas for MUDs, of which "magic returns to a world destroyed by cataclysm" seems to rank high on everyone's "unique" idea list."

Don't miss a word! Get clicking to keep reading.

Games-Masters.com Announce CABAL Online Free To Play

News
Thu, May 10, 2007
LadySirse
Ares 1-year-anniversary event!

News
Wed, May 09, 2007
LadySirse
An Interview with Mike Wallis, CEO of Colony Studios
Blogs
Tue, May 08, 2007
LadySirse

Ten Ton Hammer Blog Update for Friday, May 04, 2007

  • Shay's Treehouse- Spin Control? Shay looks at current events in the Vanguard Community.
  • So Your Wife Doesn't Game… - Salvaging Your Old PC Micajah asks for the help of the Ten Ton Hammer community in finding the best way to dispose of his old relic.
  • Not Funny Ever… - Go To Jail, Directly To Jail Coyote talks about how far a field things have gone when someone is arrested because of a video game.
Blogs
Sat, May 05, 2007
LadySirse

News from around the 'Net