Other MMO Coverage


Economy Changes Coming to Champions Online

Posted Fri, Sep 18, 2009 by Martuk

Changes are coming to the Champions Online economy. Bill Roper recently updated the community on some of the planned changes that will impact retcon prices and upgrade drops.

We’re increasing the number of white upgrade drops in the world by a substantial amount – close to double of what you’re seeing now. We’re also flattening out the curve on resources gained for selling upgrades to stores, meaning that you’ll get a lot more for white primaries, a little less at the highest end (blues and purples). This equates to distributing about the same overall potential resources while skewing gains to the lower end. We had originally considered just simply increasing the amount of resources you earned from selling all items to “fix” the economy. However, this would have broken crafting – hence the shifting of primary and secondary upgrade values that maintain a net balance of total resources you have coming in from selling upgrades.

  • Read the full story here.
  • Discuss this and more on our forums.


Perfect World Entertainment has already made the move to mobile and now they’re making plans to head into the console space.

Press Release, News, Official Announcements
Thu, Dec 19, 2013

Cryptic enhances hero customization for Champions Online with customizable auras that can be combined for unique visual effects.

Previews, News, Official Announcements
Fri, Nov 22, 2013

Cryptic sweetens the pot to tempt players to pony up and become lifetime subscribers and Champions Online.

News, Official Announcements
Thu, Nov 14, 2013

Perfect World Entertainment announces its Halloween plans for its online gaming lineup loaded with festive fun for shooters, heroes, and MMORPGs.

News, Official Announcements
Mon, Oct 28, 2013

News from around the 'Net