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Voice Overs – Can SW:TOR Do It Right and Avoid Past Mistakes?

Posted September 28th, 2009 by Martuk

Find out what BioWare can learn from past voice-over work.
Heather_Graham_EQ2

Star Wars: The Old Republic (SW:TOR) aims to be the first fully voiced MMORPG, but past games have used voice acting as a method to enhance gameplay and immersion. Games like Everquest 2 and Age of Conan Hyborian Adventures have both used voice overs and both have done some things right and wrong that BioWare can learn from as they develop SW:TOR.

One thing all voiceover games need in order to make those voices fit the world is a good director that can guide the voice over talent to portray their characters to fit the world. Everquest 2 had some great talent as they used Christopher Lee as the evil Lucan D’Lere and the super hot Heather Graham as his opposing counterpart, Antonia Bayle. However, the direction for the characters seemed a bit off. While I have great respect for the two actors and believe they have excellent talent, I’m not sure the guidance for the characters they were portraying was there.

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Star Wars: The Old Republic Details

    Windows
  • Developer: BioWare
  • Genre: Science Fiction
  • Status: In Development
  • Official Website
  • Official Forums
  • Monthly Fee: TBD
  • Release Date: TBA
  • ESRB Rating: RP (Rating Pending)

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