As with the Drak’Theron Keep achievement this is the standard achievement for defeating each instance on heroic mode. Simply make your way through the instance (while on heroic mode) and kill all of the bosses. Keep in mind that on Heroic Mode Gundrak has an extra boss that is not available on normal mode. Along the way look at the individual boss achievements as well. Done correctly you can finish the instance with five achievements completed.
Slad’ran – This serpent based boss is a complicated fight that hampers many groups progress through the instance. The Tank must hold aggro on the boss while DPS runs in and out of range of the poison nova that he casts. While attempting to avoid the poison players also need to deal with the many serpents that get summoned in to help Slad’ran throughout the fight.
The snakes that are the biggest issue are the constrictors that attack players. They stack up on a player and restrict movement and abilities over time, all while doing damage. To deal with these you need to have a DPS assigned to kill them as soon as they appear. Many groups will assign an AOE player and group them up by the tank and AOE them down from range.
Taken straight out of one of my favourite movies, this is a personal achievement, not a group achievement. While in this fight I can almost picture Dr. Jones saying the line. If you do not get snake wrapped during the fight you will earn the achievement, regardless of the rest of the group. This achievement is easy if you have solid AOE DPS in the group. It can be made even easier with an AOE tank to attempt to hold all the constrictors as they are killed, however with a solid AOE DPS or two the snakes will die before they need to be tanked.
Drakkari Colossus – This is an alternating two phase fight that requires the tank to be on their toes since the colossus resets agro at each phase shift. The first phase involves fighting the Colossus itself, which is a pretty simple tank and DPS affair. When the Colossus gets to 50% living mojo will pour out of him and charge a random player, this is phase two.
In phase two the living mojo needs to be taunted back to the tank while DPS works on killing it. During this time the mojo will place mojo puddles under random players. These do a large amount of damage and last for roughly 15 seconds. Players need to watch for and avoid these puddles. Once the mojo is dropped to 50% it will merge back into the colossus.
You are back to phase one, and need to drop the boss to 1% health to re-enter phase two. Once you do you can kill the living mojo to finish off the fight.
There is no boss achievement for this fight.
Moorabi – Moorabi is a very simple fight since he just needs to be tanked and DPS’ed down. While he does have a stun and can transform into a mammoth he really shouldn’t present any issues to players.
This is one of the trickier achievements not because of difficulty but due to timing and lag. To achieve it you need a few players that are capable of interrupting such as warriors, death knights, rogues, shaman and paladins, but really anyone that can pull of an instant interrupt is perfect, and the more the better. He will first attempt to transform into a mammoth at 50% so have someone watch for it and be ready to interrupt it. This first transformation is a long cast time, roughly 1 second. However, once you interrupt the first cast he will attempt again every 5 seconds and the cast time drops in half. This means that the longer you take to kill him the harder this achievement becomes. If you take long enough that you have to interrupt it a fourth time it is almost instantaneous and very difficult to do. With enough DPS you should be able to defeat him before he attempts to transform the third time.
Eck – Eck is a boss that is only available on heroic mode in Gundrak. Once you have defeated the three previous bosses you can find him by going down the tunnel that opens in Moorabi’s room. Eck is a gorloc and behaves in much the same way as the morlocs that you fight through to get to him. He will occasionally jump to the second highest threat player and switch their threat with the tanks. When this happens the tank needs to taunt Eck back to them.
Eck has a frontal cone ability that applies a buff called Eck Residue. This buff lasts for 1 hour or until death and really does nothing either positive or negative. It is only really important for an achievement with the last boss, however since it doesn’t hurt to get the buff (other than a little damage from the poison cone) you should get in front of Eck and get it.
Eck does not have an achievement directly associated with his defeat.
Gal’darah – This is the final boss of the instance and is a troll that can turn into a rhino. The fight is relatively simple with the tank holding aggro while Gal’darah is in human form, while DPS watches and clears out from whirlwinds. When Gal’darah changes into a rhino the situation reverses and everyone should get close so that they do not get charged and knocked back. Also while in rhino form he will impale someone on his horn at random. While this occurs that player will be out of the fight for roughly 8 seconds and taking damage. Work through the two phases as he switches back and forth and you will have cleared the instance.
This achievement requires that every single party member gets impaled. This is a little tricky since Gal’darah will not impale the person on the top of their aggro list. This means that the main tank will never get impaled normally. So to do this achievement you need to have a party member that is capable of off-tanking for enough time that the main tank gets impaled. The best group to do this with is a healer, tank, DPS, and two that can off heal and off tank. Start off with the off-tank tanking and everyone DPSing very lightly until the tank and any number of other players gets impaled. Once the main tank gets impaled they should pull aggro and let the off-tank get impaled. Once everyone has been impaled, kill Gal’darah as normal.
What the Eck? Achievement
This achievement is simply defeating Gal’darah while you still have the Eck Residue buff from Eck. Since Eck is normally done right before Gal’darah most players will still have the buff anyway, just don’t die on the way.
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