Previews, First Impressions and even some "we saw it from afar for a few minutes".
- Lord of the Rings Online: Shadows of Angmar at IGN
"When it comes to massively multiplayer RPGs, the gang over at Turbine
know their stuff. At E3 this year, they're proving just how much they
know by showing off one of the most anticipated MMOs in recent memory, The Lord of the Rings Online: Shadows of Angmar. Based on the works of J.R.R. Tolkien and riding the surge of interest brought on by the recent films, The Lord of the Rings Online has a visibility and expectation among the gaming public that we haven't seen since Star Wars Galaxies."
- Lord of the Rings Online: Shadows of Angmar at IGN (again)
"After checking out the impressive D&D Online, we took the opportunity to visit with another high-profile MMO at Turbine's booth today, The Lord of the Rings Online: Shadows of Angmar. The game is a bit further out than D&D Online so there wasn't quite as much to show. Still, given the strength of the license and the reputation Turbine's built in the MMO genre, the potential is readily apparent."
- EverQuest 2: Desert of Flames at GameSpy
"Throughout the next several months, SOE is going to launch a barrage of updates to EverQuest II, and it's more than likely that the game will be radically changed after it's all over. Come June, the second adventure pack for the game will launch, and it will introduce a couple of minor -- yet potentially far-reaching -- enhancements to the gameplay. Later in June, Station Exchange will go live, which is the SOE-sanctioned eBay-style auction-site through which players can trade their in-game assets for real money. Finally, come September, the game's first full-fledged expansion pack, Desert of Flames, will hit stores. With it will come, among other things, the feature most requested by the game's playerbase: player-versus-player combat."
- Imperator at GameSpy
"For a game that's so early in development, Imperator sure has a lot of stuff to do. As mentioned in our previous coverage, Terra Nova serves as the game's starting area, and if these early versions we've been playing are any indication, there will be more than enough content to push you through the first ten or so levels. After you complete the first quest chain, in fact, you can immediately access any of the quests that your level qualifies you for directly from the game's interface. When we played it, we were able to accumulate more than a dozen quests in our log within 15 minutes of play, which is way more than we could hope to clear in the span of an E3 demo. But it's good to know that the content is in there nonetheless."
- EverQuest 2: Spirit of Splitpaw at GameSpot
"One of the things Sony is excited about with Spirit of Splitpaw is the inclusion of dynamic leveling in some of the instanced content. Apparently, when you enter a dungeon, the enemies within will scale in difficulty to automatically form a challenging encounter for your group's level range. If everyone's level 40, you can expect to see a lot of enemies around that level range, but if you go back to the same content later with a level 30 character, then the content will scale automatically, resulting in lower-level enemies. This apparently also affects the loot tables for enemies as well."
- SUN at RPGVault
"Short for Soul of the Ultimate Nation, SUN is the closest to release of three new massively multiplayer titles Webzen has announced for North America and Europe. The Immortal Emperor Schwarz possesses the secret to gathering Ether, the essence of nature, and converting it into dark energy. His Geist Empire has ruled the realm of Blandis for five centuries, but with the substance increasingly difficult to extract, he covets neighboring lands. A rebel faction, the Guidance, stands in his way."
- Gods and Heroes at GameZone
"The mythic age of the Romans and the Greeks has been fertile ground for creating compelling stories for millennia. It was a time of myths and legends, and the developers at Perpetual Entertainment are working to build on that rich history. Their upcoming MMO release, Gods and Heroes, is going to shake the MMO world."
- Tabula Rasa at GameSpot
"The new game is a full-on futuristic sci-fi game in which you'll play as an armored soldier who totes laser cannons into battle against alien foes, though you may also gain paranormal powers from an angelic race of aliens allied with the humans. You'll be able to equip yourself with a wide array of conventional and futuristic weapons with varied strengths and weaknesses, like flamethrowers that deal grievous damage up close (and deal residual damage over time) but have extremely poor range."
- SUN at GamersHell.com
"The most impressive feature is its graphics. The game using normal mapping which allows developers to reduce the polygon count without reducing the quality, therefore, you get awesome graphics with little lag."