What makes RoM different from other
MMO’s? For me it’s the key features that seem to work well
together without causing a disjointed feel. I have not had a
chance to try out or enjoy the benefits from all of these features yet
but they include:
- Housing– In the land of Taborea you
get your own house. Right now I could find about 150 different
ways to customize your home. You gain the items through quests,
the item shop and on the Auction House.
- Guild Castles – These wonderful
buildings give your guild a place to hang out other than the local pub
with all the other players streaming around. As your guild levels
up and expands you will be able to add workshops, academies and bolster
your defenses. There is also a PvP aspect to Guild Castles in
that you can attack or be attacked by other players.
- Dungeons – I have yet to venture into one of these areas
but there seems to be quite a bit of talk about how
the dungeons are randomly generated. I am very excited about this
mostly because after you have run something 20 times and it’s still the
same then it gets very very old. Now, it appears that not all
Dungeons are random and in fact some of them are the staple Instances
that have become so common in today’s MMO’s that the fact you have a
choice is exciting.
- Diamonds – This is the micro
transaction piece of RoM. Almost, if not all, free to play MMO’s
have some type of micro transaction component. Some of the
available items greatly alter the game and make it difficult for those
who do not use them to get very far. In RoM so far the few times
I have ran into diamond use it has been only a slight enhancement that
allows me to complete a task quicker while still being able to complete
it without the use of a diamonds.
- Costumes – I have not personally had
any of these but have seen them on other players in game. The
costumes allow you to customize your look without losing your
stats. Through the use of a tool called the “Aggregator” you can
transfer the stats off a piece of equipment you own onto a costume
piece so you can venture in style. It appears this can only be
used with the help of diamonds.
Runes of Magic seems to be a very well
put together free to play MMO that has well balanced classes that are
not so balanced that every class can do everything but balanced to the
point where every class has a role that can be filled better than
another. The crafting and selling portion of the game seem to fit
well with the community.
Normally I am not a huge fan of free to
play MMO’s. They just seem to fall down in one area that is so
glaring that over time it’s impossible to over look. Up through
level 20 I have not found that to be an issue. I would recommend
RoM to anybody who either A) does not have the funds to afford the
upfront cost of a game or the ongoing monthly sub B) just does not want
to pay to play every month or C) is breaking into the world of MMO’s
for the first time and is looking for a chance to try them out and not
shell out a bunch of dough for something they may not like.
I could go on about the merits of RoM
and why you should try it and some of the other features that are in
the game but with the info I have given you here I hope it’s enough for
you to give it a try.
I doubt you will regret it if you
choose to venture into the land of Taborea.