The latest developer diary for The Lord of the Rings Online outlines new combat changes that will be implemented with its coming expansion Siege of Mirkwood. Among one of the new changes is weapon speed, which has been standardized to make other weapons more desirable for use. Changes to the skill queue process will also be implemented with the goal of making combat more fluent.

We have updated skill queue processing to ensure that the execution of auto-attack skills is much more consistent. Previously, it was possible to starve out the auto-attacks or have auto-attacks delay the execution of your chosen skills, depending on your play style. Further prioritization and more aggressive management of combat animations makes it a lot more difficult to do either of these things so, overall, players should be a lot closer in terms of effectiveness.

  • Read the full developer's diary here.

To read the latest guides, news, and features you can visit our Lord of the Rings Online Game Page.

Last Updated: Mar 29, 2016

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Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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