Updated Fri, Nov 20, 2009 by Ethec
The idea of a Call of Duty MMO was met with a lot of hostility from the Ten Ton Hammer boards, which doesn't bode well for what will prove to be a major theme in 2010 - the persistent world shooter.
Three top-tier genre benders are slated for release next year, so what can they do to capture an already listless MMOG crowd? Does the lack of story and persistence, the blistering pace, the notoriously rough-edged playerbase, or the lack of slick shooter skills play a bigger role in making the MMOFPS an uncomfortable proposition?
Thoughts on this topic plus a brand new Sins of a Solar Empire feature and three new or newly rebuilt guides in today's Loading... A Pwn in Their Game.
Comments
Post your comments »
Read all 7 comments and add your thoughts! »