Ten
Ton Hammer: Do you predict
large guilds will reach renown level 20 very fast, and conversely, how
long would it take a smaller guild of 10 or so players to progress?
Craig:
Larger guilds will of course progress quicker, but we want [satisfying
progression] to be achievable for the smaller guilds as well. We are
currently balancing that during testing and there will most likely be
some form of weekly contribution caps to ensure the gap isn’t
too extreme. But, as I said, that’s something we will fine
tune during testing.
Ten
Ton Hammer: Valor renown can be earned by killing monsters and
completing quests. As there are a finite amount of quests in the game,
will it be of significant advantage to start new characters to earn
renown through all the low level quests again, or will it be easy
enough to gain valor renown on a veteran character who’s
already done a lot of the content?
Craig:
I don’t think
[there will be an advantage to starting a new character.] There are
also lots of repeatable quests and we are also going to be introducing
a lot of new content in the expansion with lots more quests for people
to work on.
Ten
Ton Hammer: Without spoiling anything, could you give us a small taste
of the kinds of fights players will be experiencing in
Thoth-Amon’s Stronghold?
Craig:
I really don’t want
to spoil anything there, but as we have hinted at in the promotional
material, players will find that King Conan himself is taking an
interest in the attempts to battle his old foe. I think the team has
done a great job making the encounters interesting, and continued the
trend we have tried with recent updates of hiding special extra
challenges within the encounters, effectively offering an optional
‘hard mode’ for additional rewards.
Ten
Ton Hammer: The loot in the dungeon is the best gear seen yet. Will
players be able to get by here if they haven’t raided before,
or would it be more recommended for seasoned raiders?
Craig:
Players will have to have worked through some of the existing raids
first. [The Stronghold] is adding a new tier of challenges above what
already exists so players will have to have experienced the existing
raid content first before trying to take on Thoth-Amon
Ten
Ton Hammer: Players will be able to fight alongside Conan in part of
this expansion. Is this a new story arc or will it tie in from
something else previously hinted at?
Craig:
Well, Thoth-Amon is one of
Conan’s best known adversaries, and the King will take a keen
interest in your attempts to take him down. The story does tie in to
some of the elements the players have already experienced through their
destiny quest as well.
Ten
Ton Hammer: Is there anything else you’d like to share about
the Update at this time?
Craig:
Just that I hope players enjoy the new content and features when they
reach the live servers, and remind everyone that the update will be
available for public testing very shortly as well. We look forward to
seeing what the players make of the new additions to the game!
We would like to thank Craig for taking time out of his busy schedule
to speak with us regarding Age of Conan; with the new
expansion looming we can imagine all the folks at Funcom are burning
the candle at both ends. What do you think? Can the Rise of the
Godslayer breathe new life into the game? The new features certainly
look exciting and ambitious, but will they be enough to return interest
to pre-release levels? Only time will tell for sure.
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