Earlier this month EVE
Online
players were given an early
holiday gift
in the form of Dominion, the game’s twelfth expansion overall
and
second in 2009. Recently, Ten Ton Hammer caught up with Senior Producer
Torfi Frans Olafsson to talk about the impact of Dominion on
player-controlled areas of space, player reactions to the expansion and
whether or not CCP has any other plans for the title that we might see
make it in-game prior to the release of href="http://www.tentonhammer.com/taxonomy/term/2216">DUST 514.

Ten Ton Hammer: You have previously stated that you do not
anticipate
players migrating to conquerable space because it is not lucrative
enough. Has that changed significantly with the Dominion expansion?

Olafsson: We are seeing evidence of large numbers of people
upgrading
their clones and taking the jump into the lawless, player-controlled
zero-security part of space, finding riches in fat bounty NPCs and
mining, and upgrading the development indices of their systems by doing
so. So whatever is causing it, more people are waking up to the fact
that zerosec is fun and the risks are worth it. Remote systems, deep in
zerosec, are now teeming with life, there’s chatter in the local chat
channels, money is being made and people are having fun. It’s very
exciting for the developers to see this unfold.

  • To read Ten Ton Hammer’s exclusive EVE Online Post-Dominion
    Interview,
    click here!



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Last Updated: Mar 29, 2016

About The Author

Reuben "Sardu" Waters has been writing professionally about the MMOG industry for eight years, and is the current Editor-in-Chief and Director of Development for Ten Ton Hammer.

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