Updated Thu, Dec 24, 2009 by Medawky
| Ten
Ton Hammer - The announcement of the continued development stated that
Mythos would be restructured to be more suited as online game; can you
expand on that at all? Eric - As you may know, Mythos originally started out as a test-bed for the multiplayer aspect of Hellgate: London, so it didn’t have a strong technical foundation for gameplay elements like character customization, microtransaction support, or storyline. In this regard we’re not restructuring as much as we are adding new features and incorporating them into the original game fluidly to make it more fun for players. |
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